MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Development Showcase v
« Previous 1 … 10 11 12 13 14 15 Next »
WIP  I Bestow My Wish Unto You... Mushroom Soup
MFGG Forums MFGG Development Showcase v
« Previous 1 … 10 11 12 13 14 15 Next »
WIP  I Bestow My Wish Unto You... Mushroom Soup
MFGG Forums MFGG Development Showcase v
« Previous 1 … 10 11 12 13 14 15 Next »
WIP  I Bestow My Wish Unto You... Mushroom Soup
Mark All Posts Read Today's Posts

[WIP] I Bestow My Wish Unto You... Mushroom Soup
LGBTQ+ Pride Yakibomb
Draw me like one of your French rat-slugs
Members
Submitter Sprite Comp Top 5 Skull Badge (2) Game of the Month Winner NCFC Contributor Secret Santa (2) Holiday Tree (2) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary MFGG Awards 2018 Winner
#33
07-28-2018, 01:39 AM (This post was last modified: 07-28-2018, 10:54 AM by Yakibomb.)
Thanks for sharing, but I'm not quite sure what to say about your suggestions!

Alright, some backstory about this post. Over the past few weeks I've been overhauling the statistical aspect of the battle system, which I find frustrating, yet oodles of fun!

Yet it never seems to end. I get one idea, implement it, then revise that idea, then find a new idea, implement those ideas, then find new bugs... You get the idea. It's tiring, and a waste of time.

So... Instead of outlining everything that's gone on, here is just a few things I've gotten to work.

Huh? Buffs use Buffs as Buffs
[+]Spoiler
- In other words, redesigning the buffs so they are as simple as possible.

In my workings coding and play testing, I realized how confusing the damage formula is. The player would need to consider so many variables. I want to focus less on the math of the battle and more on the actions taken.

So, I'm going with four different single use buffs, and four elemental buffs that use these buffs while enhancing them in some way.

Here are the single use buffs:
  • Charge: 100% critical on next strike (1.5x damage)
  • Shelled: Invincible to damage and immune to ailments for 1 hit
  • Fast: Grants a double-turn (it's the "Once Again!" flower bonus you sometimes get for defeating a monster)
  • Regen: Heals 25% Spirit as HP
Here are the four elemental buffs. These can last for multiple turns:
  • Fire: +1 P-Gauge, refreshes Charge each turn active
  • Ice: Immune to criticals and ailments, refreshes Shelled each turn active
  • Thunder: 100% hit chance, refreshes Fast each turn active
  • Heart: Enables HP Overflow (50% above MaxHP), refreshes Regen each turn active. And probably instant-death protection, not sure yet.
They don't work independently from each other, so if you have Charge AND Fire, you only have Charge cast on you once, so no crit-stacking.

[Image: Mushroom_Soup_7-27-18%2B%25281%2529.png]
- In this image, Yo'Zap the Yoshi is defending in an egg. Wicasso, the Magikoopa, is waiting for command.
Both of them have their P-Buff--Yo'Zap with Thunder, and Wicasso with Ice.
Oh, and they're fighting the Hammer Bros in a Dark place... Nothing special.

Sick Monster Makeover (and other Lazy Shell editor tweaks)
[+]Spoiler
- I've been tweaking the main Super Mario RPG editor for a couple months now I think. So far I've been getting the groundwork done for editing the stats and other goodies.

It's gone pretty great! Though I intend to put more work into it.

WARNING: Big screencaps of editor (https://bin.smwcentral.net/u/124/mushroo...ll_mod.png)

Love Dorrie, Fake Bowser
[+]Spoiler
[Image: dorrie.gif]

This is more of a placeholder until I get the sprites going for the new characters. But for now, here is Dorrie, a character I originally planned for another hack.
Spells include:
  • Taunt: Convince an enemy to counter attack, skipping their turn.
  • Shock: Send accumulated energy back at one or all enemies.
What Taunt does: It uses the battle script to make the monster counter-attack. Might not include this one, but it's here for as a preview skill.
What Shock does: Uses ASM to add accumulated damage taken and/or healed by the target and send that number back at one or all enemies.

To-do: Make spells. And Monster stats.

And squash all bugs!


EDIT: OK, so I'm going to run this by here. I think I'm going to get rid of the Spirit/Recovery stat and just make it Magic Power. Makes it WAAAY easier on me as a coder and I think it'll be easier on the player as well to not have to keep track of another number. Plus it'll make healing mainstreamed by having it come directly from the healer, rather than from the target receiving the heals.
My Twitter | My YouTube | Find me on Discord: Yakibomb#0890
[Image: GOTM_Banner_2018-10.png]
[-] The following 1 user Likes Yakibomb's post:1 user Likes Yakibomb's post
  ↳ VinnyVideo
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 03-02-2018, 06:44 AM
RE: Mushroom Soup (Super Mario RPG hack) - by GamerInGeorgia - 03-02-2018, 11:03 AM
RE: Mushroom Soup (Super Mario RPG hack) - by VinnyVideo - 03-02-2018, 07:19 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 03-05-2018, 07:44 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Pedigree - 03-07-2018, 05:51 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 03-07-2018, 11:55 AM
RE: Mushroom Soup (Super Mario RPG hack) - by Evil Yoshi Toes - 03-07-2018, 12:10 PM
RE: Mushroom Soup (Super Mario RPG hack) - by DustinVG - 03-07-2018, 07:19 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Toonwriter - 03-08-2018, 11:33 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 04-01-2018, 07:29 AM
RE: Mushroom Soup (Super Mario RPG hack) - by VinnyVideo - 04-01-2018, 05:18 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Evil Yoshi Toes - 04-01-2018, 05:45 PM
RE: Mushroom Soup (Super Mario RPG hack) - by littlelum - 04-03-2018, 07:03 PM
RE: Mushroom Soup (Super Mario RPG hack) - by Yakibomb - 04-18-2018, 01:08 AM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-14-2018, 07:47 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by VinnyVideo - 05-14-2018, 08:33 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by GamerInGeorgia - 05-14-2018, 09:20 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-22-2018, 10:38 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by YoshisIsland3 - 05-14-2018, 11:40 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by DustinVG - 05-18-2018, 10:29 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by YoshisIsland3 - 05-23-2018, 02:20 AM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Yakibomb - 05-26-2018, 08:16 PM
RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - by Mariotroid - 05-24-2018, 09:14 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-01-2018, 04:12 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by VinnyVideo - 06-01-2018, 06:16 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Q-Nova - 06-01-2018, 07:45 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-02-2018, 03:55 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 06-30-2018, 07:56 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-01-2018, 04:55 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 07-02-2018, 12:34 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-02-2018, 06:54 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Honey Saucer Gengar - 07-02-2018, 01:04 PM
RE: I Bestow My Wish Unto You... Mushroom Soup - by Yakibomb - 07-28-2018, 01:39 AM
RE: I Bestow My Wish Unto You... Mushroom Soup - by VinnyVideo - 07-28-2018, 12:56 PM

  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode