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need programmer(s), world designer(s) and graphic designer(s)/Super Mario Bros Zero
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 10 11 12 13 14 … 16 Next »
need programmer(s), world designer(s) and graphic designer(s)/Super Mario Bros Zero
MFGG Forums MFGG Developer Discussion v
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need programmer(s), world designer(s) and graphic designer(s)/Super Mario Bros Zero
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need programmer(s), world designer(s) and graphic designer(s)/Super Mario Bros Zero
Russia Axed Moose
MOOSE with an axe
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#5
08-14-2018, 11:41 PM (This post was last modified: 08-16-2018, 04:13 PM by Axed Moose.)
(08-14-2018, 09:40 PM)VinnyVideo Wrote: Dream big, but start small.

This sounds like a very ambitious plan, and it would be difficult if you've never made a game before. Also, Unity has a somewhat steeper learning curve than GM and Clickteam products, and working with big teams adds another layer of complexity. I'd recommend making a very simple game in Unity before committing to a project that will take a year or longer to complete.
well i have some experience with rpg's on gamemaker, but these are very simple. also i'm trying to progamm mario.
Hi i'm MOOSE
my old nickneme was Irmoadr but who cares

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Messages In This Thread
need programmer(s), world designer(s) and graphic designer(s)/Super Mario Bros Zero - by Axed Moose - 08-11-2018, 05:10 PM
RE: need programmer(s), level designer(s) and graphic designer(s)/Super Mario Bros Zero - by Syaxamaphone - 08-13-2018, 07:58 PM
RE: need programmer(s), level designer(s) and graphic designer(s)/Super Mario Bros Zero - by Axed Moose - 08-14-2018, 02:03 AM
RE: need programmer(s), level designer(s) and graphic designer(s)/Super Mario Bros Zero - by VinnyVideo - 08-14-2018, 09:40 PM
RE: need programmer(s), level designer(s) and graphic designer(s)/Super Mario Bros Zero - by Axed Moose - 08-14-2018, 11:41 PM

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