08-17-2018, 07:22 PM
My development time really fluctuates a lot. I can get at least 20 hours a week in for all the broad projects I'm doing, but it varies more than that when concerning specific fan games/indie games. Some of my projects might not even get worked on at all for a week or so when I'm under a bit of burnout from it (which has become a bit more common with me in recent years, unfortunately...).
GOTM Awards:


Spoiler![[Image: ToadsVsKoopas_GOTMBanner.png?dl=0]](https://dl.dropbox.com/s/h75ljgyogh9oeg3/ToadsVsKoopas_GOTMBanner.png?dl=0)
![[Image: Annalynn_Banner.png]](https://dl.dropbox.com/s/evrtz1j9nn5rbs7/Annalynn_Banner.png)
![[Image: SM64-RGE_Banner.png]](https://dl.dropbox.com/s/rvd8a49tgmagn9m/SM64-RGE_Banner.png)