10-31-2018, 04:55 AM
(This post was last modified: 10-31-2018, 06:06 AM by OssieTheOstrich.
Edit Reason: Added a last minute addition.
)
I went back to the Donkey Kong level and fixed up how the barrels work.
![[Image: Barrels_for_Mario.gif]](https://cdn.discordapp.com/attachments/369208871841169438/507075253852176395/Barrels_for_Mario.gif)
![[Image: Barrels_for_Mario_2.gif]](https://cdn.discordapp.com/attachments/369208871841169438/507087322303561728/Barrels_for_Mario_2.gif)
Thanks to Yoshin/Diantha for redoing the SMB2 level.
![[Image: 8q4vjnj.gif]](https://imgur.com/8q4vjnj.gif)
Added the SML Goal. (It doesn't function right now.)
![[Image: SML_Goal.gif]](https://cdn.discordapp.com/attachments/369208871841169438/507132269790756885/SML_Goal.gif)
Fun With Dispair in the dev-showcase on the MFGG Discord Wrote:Ostrich, I've been meaning to ask. Does your game use an existing engine or is it entirely original?It was from a remake of SMB1, which i overhauled with @Victorino.
(link to the remake, and link to the file of the remake, in case you're interested.)