03-09-2019, 02:46 PM
oh god, i'm infamous for these.
my two most notable ones are:
1. Super Mario ReTurns
this was an attempt (as an eleven year old) to make an open world 2D mario with time travel mechanics. obviously, back then i had no experience with coding, but i claimed i did, my biggest mistake. i had a short amount of time to learn GML while making a mario game single handedly at the same time (remember that for later). so i just didn't. i never made the game.
2. Odyssey2D (Odyssey in 2Dimensions)
this was my most recent project, in 2017, aiming to be a "full" demake of super mario odyssey in 2D, but with more varying mechanics, like paying coins to get cap upgrades, and having some new kingdoms. i got somewhat deep into development, but then bada boom september hit, and i was forced back to school. i was still making the game at this point, but i was pressured into both.
eventually the game went into hiatus until it was confirmed cancelled on the discord server yesterday.
damn.
my two most notable ones are:
1. Super Mario ReTurns
this was an attempt (as an eleven year old) to make an open world 2D mario with time travel mechanics. obviously, back then i had no experience with coding, but i claimed i did, my biggest mistake. i had a short amount of time to learn GML while making a mario game single handedly at the same time (remember that for later). so i just didn't. i never made the game.
2. Odyssey2D (Odyssey in 2Dimensions)
this was my most recent project, in 2017, aiming to be a "full" demake of super mario odyssey in 2D, but with more varying mechanics, like paying coins to get cap upgrades, and having some new kingdoms. i got somewhat deep into development, but then bada boom september hit, and i was forced back to school. i was still making the game at this point, but i was pressured into both.
eventually the game went into hiatus until it was confirmed cancelled on the discord server yesterday.
damn.