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COMPLETED  Super Mario Prism - 3D Mario Fangame
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COMPLETED  Super Mario Prism - 3D Mario Fangame
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COMPLETED  Super Mario Prism - 3D Mario Fangame
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[Completed] Super Mario Prism - 3D Mario Fangame
Russia Vitiman
 
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#3
03-15-2019, 11:42 PM
I applaud you for trying to do something different, but there is a significant lack of effort present here. I'll lay out my critiques/thoughts as organized as possible for you - and I suppose anyone else who's interested:
  • The camera AI is pretty much non-existent. The camera follows Mario at a fixed point constantly, and it can be adjusted to be behind/in front of him by hitting Ctrl (or whatever you have that button mapped to). As such, to avoid clipping through walls and other hard objects, the camera just zooms in way too hard into Mario every single time the camera is near a wall, even if it's not in front of you. It's so astonishingly lazy and unpleasant to experience, I can't really explain it. It would give me motion-sickness if I wasn't as affected by that as most people.
  • Mario's animations are running at a much slower speed than they should. This seems like a pretty major oversight, seeing as it makes jumping up and down look really janky and not terribly smooth. It would look a lot better if you sped up his animations a bit - it would help in giving him the illusion of weight. As it stands, Mario appears to defy gravity.
  • Speaking of Mario and physics, what in the world did you do here? You can't make a sharp turn at all, you seem to have zero deceleration, Mario's jump descent is entirely dependent on if you're still holding down jump or not (which seems like it's caused by an attempt to code dynamic jump heights), etc. etc. I cannot begin to stress how unpleasant this is to actually play, except that it's just a step above "unplayable". If you were persistent enough, I suppose none of these issues would bug you, but it's worlds removed from what I would call polished.
  • The presentation is about as bare bones as they come. I know not many people in the Mario fangaming community are musicians, but I will stress this point until it no longer needs stressing: running a MIDI through a soundfont is not rearranging a song. It's lazy and sounds lazy, to boot. I will not mark off major points for that - most people do not care, evidently - but it irked me personally. Your choice in level music was cute (the first area is the SML ending, for instance), but it has absolutely no heart put into it. Hell, you could say that about the entire game: it has no heart put into it.
I would love to see more 3D Mario fangames, but it's 2019 - the novelty of a fangame being 3D is no longer a plus in its favour. We're long past that point, really.
[Image: LBpgMzY.png]
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Messages In This Thread
Super Mario Prism - 3D Mario Fangame - by Hello - 03-15-2019, 10:40 PM
RE: Super Mario Prism - 3D Mario Fangame - by Yoshubs - 03-15-2019, 11:37 PM
RE: Super Mario Prism - 3D Mario Fangame - by Vitiman - 03-15-2019, 11:42 PM
RE: Super Mario Prism - 3D Mario Fangame - by VinnyVideo - 03-16-2019, 08:57 AM
RE: Super Mario Prism - 3D Mario Fangame - by Hello - 03-17-2019, 12:09 AM
RE: Super Mario Prism - 3D Mario Fangame - by Evil Yoshi Toes - 03-18-2019, 06:00 PM
RE: Super Mario Prism - 3D Mario Fangame - by Hello - 03-24-2019, 12:34 AM
RE: Super Mario Prism - 3D Mario Fangame - by Clobbah - 04-03-2019, 08:03 PM
RE: Super Mario Prism - 3D Mario Fangame - by Hello - 04-23-2019, 09:26 PM
RE: Super Mario Prism - 3D Mario Fangame - by OddieTheRock - 04-24-2019, 05:14 AM
RE: Super Mario Prism - 3D Mario Fangame - by Mors - 04-24-2019, 11:06 AM
RE: Super Mario Prism - 3D Mario Fangame - by GothGirlGangBlasterMaster - 04-24-2019, 09:38 PM
RE: Super Mario Prism - 3D Mario Fangame - by TawPawNaw - 04-24-2019, 05:21 AM
RE: Super Mario Prism - 3D Mario Fangame - by RetroRespecter - 04-27-2019, 10:44 PM

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