03-16-2019, 08:57 AM
3-D Mario fangames are still fairly rare, and it's always great to see them on MFGG. However, I have to reiterate what other people have said: The game's mechanics need serious work. The game seems to be built around tight, precision platforming - for example, jumping from one moving platform to another, or ground-pounding small switches. However, the game's mechanics are poorly-suited for this design. I've never played a 3-D platformer that's as slippery as this. It's very difficult to stop Mario or change directions once he's moving.
This has the potential to be awesome, but it needs a lot more work. I truly hope you'll consider the feedback we're offering you as you continue improving this.
This has the potential to be awesome, but it needs a lot more work. I truly hope you'll consider the feedback we're offering you as you continue improving this.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)