12-15-2017, 11:14 AM
Mighty Gravity Girl sounds interesting. I've seen a couple of 2-D games where manipulating gravity is a core mechanic, and when done well, it's a lot of fun.
As for Varisized, I wouldn't scrap it just because it was made in GM 8.0. GM 8.0 is indeed rather old at this point, but a lot of people still use GM 8.0 (myself included). Even if you don't want to use GM 8.0, depending on which functions you use, you may be able to port the project to GM Studio without needing to change much. So if you've put a decent amount of work into it, I'd recommend against redoing the project unless the engine needs serious retooling.
As for my own projects, over the years I've been pretty good about finishing what I start. Here's my current list of unfinished stuff:
As for Varisized, I wouldn't scrap it just because it was made in GM 8.0. GM 8.0 is indeed rather old at this point, but a lot of people still use GM 8.0 (myself included). Even if you don't want to use GM 8.0, depending on which functions you use, you may be able to port the project to GM Studio without needing to change much. So if you've put a decent amount of work into it, I'd recommend against redoing the project unless the engine needs serious retooling.
As for my own projects, over the years I've been pretty good about finishing what I start. Here's my current list of unfinished stuff:
- An indie RPG project set in a modern Southern college town is the main project I've been procrastinating on. The project is very much alive, but I haven't done much with it lately.
- An indie platformer based on the video game concepts I'd draw when I was a little kid. As with my indie RPG, lack of confidence in my ability to make presentable sprites has held me back. Also, it's probably not the most original concept there's ever been.
- An indie minigame based on using drones to deliver packages to people. I submitted this in a previous Minigame Competition, but it was in a very incomplete state. It's close to being done now. I just need to sit down for a while on a slow afternoon and finish it up.
- A game about the 2016 presidential election that parodies Pokemon Go. Because I was very busy with grad school around that time, I wasn't able to make much progress, and now there's little point in trying to finish it.
- I've talked about making a Fire Emblem fangame inspired by events in MFGG's past. I had some cool ideas for it, but unless someone is enthusiastic about helping, I think I'll just leave it as a bare-bones engine test. Fire Emblem-like games are rather complex for one person to make, and a previous team's attempt at a similar project didn't make it very far.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)