04-26-2019, 09:55 PM
This is what I've done in world 1-1 so far (aside from fixing bugs in the hack).
CLICK
I've tried to implement branching paths/alternate routes in it, dunno if I should remove them and make the level more linear. Also another thing someone told me was that I should focus more on introducing global mechanics rather than using level gimmicks for the first level. What do you think?
I hope the wait is being worth.
CLICK
I've tried to implement branching paths/alternate routes in it, dunno if I should remove them and make the level more linear. Also another thing someone told me was that I should focus more on introducing global mechanics rather than using level gimmicks for the first level. What do you think?
I hope the wait is being worth.