MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Development Showcase v
« Previous 1 … 11 12 13 14 15 Next »
COMPLETED  The Shroom Project
MFGG Forums MFGG Development Showcase v
« Previous 1 … 11 12 13 14 15 Next »
COMPLETED  The Shroom Project
MFGG Forums MFGG Development Showcase v
« Previous 1 … 11 12 13 14 15 Next »
COMPLETED  The Shroom Project
Mark All Posts Read Today's Posts

[Completed] The Shroom Project
United States Copperama
Koopa
Members
Minigame Comp Winner Design Competition Top Five Holiday Tree
#14
12-25-2017, 04:25 PM (This post was last modified: 12-26-2017, 01:27 AM by Copperama.)
I enjoyed this game, though the level design isn't my cup of tea. It's a lot of waiting or chewing through obstacles that aren't challenging, but seem to only be there to be in the way. For example, there just doesn't seem to be any reason for normal piranha plants to even have a health bar, they only go up and down and you just end up waiting for it pop back up so you can take another third of it's health bar off with your gun. Many parts of this game are a bit time consuming for no particular reason. Also sometimes enemies are positioned in a way where they get a free hit, that's a problem.
Another issue is the level length. Levels go on too long, they could be split up easily. This would definitely make getting the true ending much more bearable. The levels are so large that if you miss one of the extra challenges you would be out so much time, not to mention you'd also have to restart the game so you wouldn't have to play through the rest of the level due to the lack of a backing out option.
I have to express that the true ending is a bit disappointing too, just a dialog change. The main character them self actually hinted at a secret optional boss by claiming, "Oh wow that was it? What a pushover!" which I thought was some foreshadowing to a true final boss.
I liked the music choice, a parody of extreme zombie movies and action horror. However, the music was a little overpowering, that and the inclusion of Mario SFX in the tracks is probably not the best choice. The SFX can confuse a player especially since sometimes the same SFX can be heard as cues in the game.

I enjoyed running through the game though, I'm glad I played it. It was fun lining up shots and plowing through hordes of the Mario undead in this very silly game. I thought the story was funny and interesting. I liked the toads so much that I was wondering about a character select with the rest of them.
The game controls, (when the level design allows), permit fast movement and quick reactions. At first, the toads seem a little slow, but over time I can say they control exactly as they should. The wall jumps were frustrating in points, but that may have been my own fault.
Also bravo with the haunted house, (and also curse you)! I really enjoyed that level, it actually unnerved me! A little silly to admit that a Mario fan game got me to jump, but it's actually my preferred brand of scary. Not a jump scare, but the knowing that something will show up, and you can maybe hear it at some point. Brilliant execution with the pots, I loved it.
Personally, I would love this game if it were tweaked a bit this way. I think this game would benefit if everything, including the player them self, had much less health. I'd dare to say one hit kills all around, cause I think that would compliment the great controls to have fast paced combat.

Overall, this game is good, and is definitely worth a play through.
[-] The following 3 users Like Copperama's post:3 users Like Copperama's post
  ↳ Hello, littlelum, Willsaber
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
The Shroom Project - by Hello - 12-22-2017, 03:10 AM
RE: The Shroom Project - by Minerador Slime - 12-22-2017, 09:27 AM
RE: The Shroom Project - by Copperama - 12-22-2017, 12:47 PM
RE: The Shroom Project - by Random.NICK - 12-22-2017, 04:45 PM
RE: The Shroom Project - by VinnyVideo - 12-22-2017, 11:06 PM
RE: The Shroom Project - by Copperama - 12-23-2017, 05:01 PM
RE: The Shroom Project - by Friendly Dictator - 12-23-2017, 03:10 AM
RE: The Shroom Project - by Friendly Dictator - 12-24-2017, 01:40 AM
RE: The Shroom Project - by Hyper - 12-24-2017, 03:31 AM
RE: The Shroom Project - by DustinVG - 12-24-2017, 04:39 AM
RE: The Shroom Project - by Friendly Dictator - 12-25-2017, 01:29 AM
RE: The Shroom Project - by Willsaber - 12-25-2017, 04:23 AM
RE: The Shroom Project - by VinnyVideo - 12-25-2017, 12:37 PM
RE: The Shroom Project - by Copperama - 12-25-2017, 04:25 PM
RE: The Shroom Project - by Willsaber - 12-26-2017, 02:29 PM
RE: The Shroom Project - by Hello - 02-10-2018, 05:12 PM
RE: The Shroom Project - by Snessy the duck - 02-11-2018, 08:15 AM
RE: The Shroom Project - by TheHappyFaceKing - 02-13-2018, 09:58 AM

  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode