10-01-2019, 10:11 AM
I only have two things to show that aren't minor audio additons and grapical tweaks.
After a bit messing around Lunar Magic for reference, I've now made accurate SMW springs.
![[Image: Better_Springs.gif]](https://cdn.discordapp.com/attachments/527236511029002241/628475123065946112/Better_Springs.gif)
The orange springs will be used in the Donkey Kong level..
...speaking of which...
Since the Modern DK level's development has been getting stalled, I remembered that the Classic DK boss hasn't been getting done, so I'm now trying to do that.
![[Image: Donkey_Kong_End_of_Level_Cutscene_4.gif]](https://cdn.discordapp.com/attachments/527236511029002241/628589461826961438/Donkey_Kong_End_of_Level_Cutscene_4.gif)
DDoomguy (or M4RI0 on the discord) has also kindly changed the graphic of one of the blocks.
![[Image: block.png]](https://cdn.discordapp.com/attachments/623420878428045312/628551153877254147/block.png)
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/623420878428045312/628553776520888326/unknown.png)
I will mentions this: I found a wiki which showcases sound effects commonly used in cartoons, movies, and video games. And on that wiki I managed to find the original high quality audio used in Mario vs. Donkey Kong, so that was kind off nice. I also found sounds used in Mario Odyssey too.
After a bit messing around Lunar Magic for reference, I've now made accurate SMW springs.
![[Image: Better_Springs.gif]](https://cdn.discordapp.com/attachments/527236511029002241/628475123065946112/Better_Springs.gif)
The orange springs will be used in the Donkey Kong level..
...speaking of which...
Since the Modern DK level's development has been getting stalled, I remembered that the Classic DK boss hasn't been getting done, so I'm now trying to do that.
![[Image: Donkey_Kong_End_of_Level_Cutscene_4.gif]](https://cdn.discordapp.com/attachments/527236511029002241/628589461826961438/Donkey_Kong_End_of_Level_Cutscene_4.gif)
DDoomguy (or M4RI0 on the discord) has also kindly changed the graphic of one of the blocks.
![[Image: block.png]](https://cdn.discordapp.com/attachments/623420878428045312/628551153877254147/block.png)
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/623420878428045312/628553776520888326/unknown.png)
I will mentions this: I found a wiki which showcases sound effects commonly used in cartoons, movies, and video games. And on that wiki I managed to find the original high quality audio used in Mario vs. Donkey Kong, so that was kind off nice. I also found sounds used in Mario Odyssey too.