04-20-2020, 10:28 PM
Please ignore the above video. It has crappy video and sound quality. I thought my computer, which I bought in 2014, wouldn't have this problem. But I was playing this game along with doing some work and had a lot of apps open. That's the last time I will do that. Here is a new video with acceptable quality:
I also encoded some more essential features of the Mario framework. In my game, I encoded the mid way goal tape and end-of-stage goal tape that came from Super Mario World. They worked nearly the same way. The only thing I couldn't encode was a gamma ramping routine that would fade out the screen to black. I am making this game with an old version of DirectDraw. Any routine I created either slowed my frame rate to 25 frames per second or had really crappy video quality. Hopefully, I will be able to encode other features of the Super Mario framework during this time of Corona viruses and quarantine.
I also encoded some more essential features of the Mario framework. In my game, I encoded the mid way goal tape and end-of-stage goal tape that came from Super Mario World. They worked nearly the same way. The only thing I couldn't encode was a gamma ramping routine that would fade out the screen to black. I am making this game with an old version of DirectDraw. Any routine I created either slowed my frame rate to 25 frames per second or had really crappy video quality. Hopefully, I will be able to encode other features of the Super Mario framework during this time of Corona viruses and quarantine.