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[Article] Burnout and Game Development
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 5 6 7 8 9 … 16 Next »
[Article] Burnout and Game Development
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 5 6 7 8 9 … 16 Next »
[Article] Burnout and Game Development
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[Article] Burnout and Game Development
United States Evil Yoshi Toes
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#2
05-19-2020, 04:19 PM
This is something I experience with my own work a lot. Sometimes I get so invested in a project that I'm in my room drawing sometimes for 15 hours straight with no break every day for weeks and then I crash and burn and can't pick up a pencil or think up anything creative for long periods of time, which is scary. It's very important to pace yourself and give yourself breaks in order to maintain a steady and constant workflow.

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[Article] Burnout and Game Development - by Yakibomb - 05-19-2020, 04:13 PM
RE: [Article] Burnout and Game Development - by Evil Yoshi Toes - 05-19-2020, 04:19 PM
RE: [Article] Burnout and Game Development - by Hyper - 05-19-2020, 04:42 PM

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