Continuing my Sea Shore World, I have now encoded the Dolphin platform. I placed it in a stage with the water fall background ripped from Super Mario Bros 3 (16-bit version, of course). As a bonus, I have also created an underwater side area with tidal waves that could blow Mario left and right.
Enough with water and swimming. It's time to get to work on slippery ice. More updates coming!
As a bonus, here is another view of my Super Mario Maker. Here is the Foreground layer with option flags for stages.
![[Image: 4diqcCU.png]](https://i.imgur.com/4diqcCU.png)