06-16-2020, 01:18 PM
(06-16-2020, 12:50 PM)SuperSledgeBro Wrote: This is the first time I see a Faces of Evil remake that actually gets my interest. Everytime I saw an attempt to recreate the game, they always tried to modify the game too much, and always changed what shouldn't have been changed. (Plus, none of those projects ever got completed) Looking at this GIF I can see you want to be loyal to the original but only give it small changes, like a smoother movement. I especially like how Link moves smoothly on the uneven terrain, whereas in the original he's always attached to a 4x4 grid.
I think I could help with this. I have made observations on the original game's engine before, and I noticed a few things that should definitely be in your remake as well:
-Link isn't supposed to jump this high. Some levels will break if he jumps this high.
-The ground enemies in the original have a smart AI. If Link is on the same ground as they are, they will immediately chase him.
-If Link drops from a platform, he should keep his "walking" sprite.
I don't know if I like the HUD too much. The numbers blend a lot with the background, and where is the hearts bar?
Thanks for the critiques! I didn't know that the game had more than one attempt at recreation. I only remember a little room demo from this forum way back, which seems to be gone now after doing some digging online. Also, I didn't know the AI worked like that. I only look at footage on Youtube as reference for this project. If you are serious about help making this little beauty come to life, send me a message! I'd really appreciate any help I can get.