MFGG Forums
  • Home
  • Members
  • Help
  • Search
MFGG Main Site MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
WIP  Mario - Flames of Doom Development Showcase
MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
WIP  Mario - Flames of Doom Development Showcase
MFGG Forums MFGG Development Showcase v
« Previous 1 … 5 6 7 8 9 … 15 Next »
WIP  Mario - Flames of Doom Development Showcase
Mark All Posts Read Today's Posts

[WIP] Mario - Flames of Doom Development Showcase
Transgender Pride Slayer
Chill user.
Members
#1
09-17-2020, 08:07 PM (This post was last modified: 09-17-2020, 08:29 PM by Slayer.)
Mario - Flames of Doom brings Mario to the Doom Engine formula

Here is a photo I took using the 0.1 wad.wad MAP01 file, only got the hud working properly

Side note - meant to be played in GZDoom, and the wad file is build for DooM II

Attached Files Thumbnail(s)
   

  ↳
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



Messages In This Thread
Mario - Flames of Doom Development Showcase - by Slayer - 09-17-2020, 08:07 PM
RE: Mario - Flames of Doom Development Showcase - by Slayer - 09-18-2020, 06:08 PM
RE: Mario - Flames of Doom Development Showcase - by Roo - 09-18-2020, 08:37 PM
RE: Mario - Flames of Doom Development Showcase - by Slayer - 09-18-2020, 08:43 PM
RE: Mario - Flames of Doom Development Showcase - by Slayer - 09-27-2020, 09:59 AM

  • View a Printable Version
Forum Jump:

Mario Fan Games Galaxy - Powered by MyBB | MFGG Staff | Contact Us

Linear Mode
Threaded Mode