10-02-2020, 11:59 PM
Hello! I built my own Super Mario Maker on my PC using Direct X. It wasn't easy and took a lot of time.
have been absent for the last 3 months because I have been organizing a new set of graphics for my game. After coding all these features, I want to now focus on making a game instead of coding. I coded the next-to-last pertinent feature of Mario gameplay - autoscrolling. It only took two nights to do this. I think the next feature I will make is the world map. I will make my new formal game before coding anything for boss fights.
The only new features I am going to add going forward are different types of enemies and maybe platforms with more intricate behavior.
Super Mario is, of course, a trademark of Nintendo.
I got these Mario, Luigi, and enemy sprites from someone named AwesomeZack.
I got the foreground tiles from TetraVega.
I got the background tiles and other enemy sprites from jdaster64.
I got other background tiles from CrapCom.

