10-10-2020, 03:30 PM
(This post was last modified: 10-10-2020, 03:39 PM by Fourside Seven.)
I still lurk occasionally.
Growing up isn't all bad, but in the years following my time at MFGG I really haven't made any games. It's a shame because I had a few ideas I would have liked to bring to light.
I have a few ideas I still may tackle, but two are indie games set in my comics' universe (and thus require the comics to actually be published first) and the other is a TurboGrafx crossover fighter, but most people don't even talk about the TurboGrafx anymore so I'd essentially be making it for myself
Edit: There's also a fourth, a puzzle game that's like a hybrid match 4/Mario Party minigame, but I haven't decided on what form it will take (I've been leaning toward elements: earth, wind, fire, water, lightning), and previous iterations of this idea have run into an issue with combining 3 or more objects of the same size and only going to the next size up as opposed to going two sizes up or (ideally) finding a way for this not to happen at all so you're upsizing in proper sequential order.
Growing up isn't all bad, but in the years following my time at MFGG I really haven't made any games. It's a shame because I had a few ideas I would have liked to bring to light.
I have a few ideas I still may tackle, but two are indie games set in my comics' universe (and thus require the comics to actually be published first) and the other is a TurboGrafx crossover fighter, but most people don't even talk about the TurboGrafx anymore so I'd essentially be making it for myself

Edit: There's also a fourth, a puzzle game that's like a hybrid match 4/Mario Party minigame, but I haven't decided on what form it will take (I've been leaning toward elements: earth, wind, fire, water, lightning), and previous iterations of this idea have run into an issue with combining 3 or more objects of the same size and only going to the next size up as opposed to going two sizes up or (ideally) finding a way for this not to happen at all so you're upsizing in proper sequential order.