08-21-2021, 02:25 PM
(08-21-2021, 02:07 PM)King Piranha Plant Wrote: This is awesome, I love seeing people evolve their love of fangaming to the next level, where the inspiration carries through once they're releasing fully original stuff. So far this game functions smoothly and is pretty fun to play. I love the original art and especially adored how the levels end with the bench breaking and the bus rolling in to pick Shi up.
However there are a couple constructive criticisms I should throw out there. One thing that stood out to me was how slow the game felt, it's as if you're constantly wishing the speed/flow would pick up - if there's any way to give Shi a little more top speed (not acceleration), that might help. There other issue is the suitcase is a little awkward and difficult to use. The 2nd suitcase attack especially (the one where he throws it like a boomerang) - it almost always brings the flow of the gameplay to a halt when I have to use it to access a higher platform. The suitcase sprite is way too small to jump on (the 1st attack had a bigger sprite that was much easier to land, but even that one could benefit from being bigger) and it's kind of awkward using it to climb high up. It also would help if the suitcase moved left and right slower. I always ended up having to throw a bunch of them until I could make the jump, as it's hard to keep up with it moving so fast and timing the leap just right.
Thanks for your feedback! I'll look into making the hitbox for the suitcases bigger. The flying suitcase already is kinda slow at a standstill though so I'm not sure what I could do with that one.