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COMPLETED  Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!)
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COMPLETED  Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!)
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COMPLETED  Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!)
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[Completed] Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!)
OssieTheOstrich Away
on hiatus and self reflecting
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#4
08-31-2022, 12:21 PM (This post was last modified: 09-04-2022, 07:44 AM by OssieTheOstrich. Edit Reason: fixed the .GIFs and brought up SuperSledgeBro's review )
So, thanks to both @Roo and @SuperSledgeBro's recent review of the game on the main site, I'm planning on doing a small update which'll fix a few bugs and do some slight changes to the levels, either design or artistic wise.

First up, some artistic stuff. The Angry Birds level will now be tweaked to more "Angry Birds" like, with a level BG resembling the first episode of the original game.
[Image: mario3bossrush_roviolevel_after.png]

In another artistic change that I am kinda still thinking about is changing the Hilda level to be at evening or night.
[Image: mario3bossrush_trolberglevel_after.png]
The rock enemies in the source material don't move in the day, which is why I am considering the time of day change.

Now for the programming related stuff:

The bosses will now have invincibility frames, so now they'll be a bit more challenging (hopefully)
[Image: mario3bossrush_bossdamagetimer.gif]
And now you won't be able to cheese the bosses.
[Image: mario3bossrush_cheesingfix.gif]

Other changes such as the checkpoint fix and some other misc will be done at some other point, along with possibly doing some more drastic level design changes, with this whole update being a "Pre-Sequel" one.

Yes thats right, I'm doing a sequel to this.
List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 2 users Like OssieTheOstrich's post:2 users Like OssieTheOstrich's post
  ↳ DogToon64, Roo
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Messages In This Thread
Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!) - by OssieTheOstrich - 07-22-2022, 04:45 AM
RE: Mario's slightly Unusual Boss Rush - by Roo - 07-24-2022, 03:54 AM
RE: Mario's slightly Unusual Boss Rush - by OssieTheOstrich - 07-25-2022, 07:57 AM
RE: Mario's slightly Unusual Boss Rush (2nd release upcoming) - by OssieTheOstrich - 08-31-2022, 12:21 PM
RE: Mario's slightly Unusual Boss Rush (2.0 update upcoming, feedback demo released) - by OssieTheOstrich - 04-28-2023, 05:39 AM
RE: Mario's slightly Unusual Boss Rush (2.0 update upcoming, feedback demo released) - by OssieTheOstrich - 05-23-2023, 10:24 AM
RE: Mario's slightly Unusual Boss Rush (2.0 update upcoming, feedback demo released) - by OssieTheOstrich - 08-14-2023, 11:14 AM
RE: Mario's slightly Unusual Boss Rush (2.0 update out now!) - by OssieTheOstrich - 10-09-2023, 09:44 AM
RE: Mario's slightly Unusual Boss Rush (2.0 update out now!) - by OssieTheOstrich - 10-24-2023, 11:09 AM
RE: Mario's slightly Unusual Boss Rush (2.0 update out now! Also at NCFC!) - by OssieTheOstrich - 11-04-2023, 04:46 AM

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