10-19-2022, 08:04 PM
(10-13-2022, 11:03 PM)GeneSu730 Wrote: Dear MikeyStar:
I had the pleasure of viewing quite a bit of the gameplay of Super Mario All-Star Attack on Youtube. I can't give you enough compliments as to the work you have done. May I ask a few questions?
1. Did you develop this game alone? I would be quite dumbfounded if you said yes. Each level in your game seems to be twice the length of the a typical Mario stage. The castles are massive!
2. How long did it take you to develop this game? How many person-hours per week did you have to devote?
3. Did you code the game engine yourself or did you download a custom Super Mario Maker studio?
4. Where did you get all those wonderful graphics from?
I might have far more questions for you in the future. Once again, the work looks great! I hope I can download and play myself one day when I have more free time.
Yours truly,
Gene Su
Whoa, I'm shocked somebody's asking me questions in this old thread. Just... whoa. Um.
This game's been in development for a very long time. I've programmed an ENORMOUS amount of the game's framework in a programming application. Lol, Super Mario Maker wasn't even a thing when this game was being worked on...
No one who has worked on this project are keeping tabs on how long they've worked on the project. My educated guess is over 10,000 hours. I mean this project has been in development for over 12 years so, you do the math there.
A lot of the game's early development cycles had long levels since we were more inspired by the level lengths of Wario Land 4, Yoshi's Island, and Mushroom Kingdom Fusion.
After 2016, a lot of people who used to work on the project have long departed, including the original concept person named ~CaMtEnDo~, now called UmJammerCammy. I decided to take the project entirely into my own hands a little over 3 years ago.
This project was supposed to be dead. I revived it because I put so much darn effort into this game as well as the other people who used to work on it.
A lot of the wonderful graphics were developed by KarateCat, UmJammerCammy, Neweegee, Geoshi, GamePixel, and several artists on the MFGG forums, TSR, SMWCentral, and other places. However I'm the one who has made or edited 95% of all the custom backgrounds you'll see in the game, so I'm very much a pixel artist.
Thanks for asking, but it's probable you may not hear from me on the forums. Just go in the Discord server next time.
