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Mario Fan-Game Engine using Unity
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Mario Fan-Game Engine using Unity
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Mario Fan-Game Engine using Unity
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Mario Fan-Game Engine using Unity
United States Theonerm2
Goomba
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#3
01-16-2023, 08:47 PM
I'm working on my own tools for making 3D Mario games in Unity. I specialize in 3D games and tools that use Unity. I'd like to create an asset for Unity game developers to make it easier to develop 3D Mario games. I've been working on this idea for 3 years so far. It's been a learning process for sure. I've went back and forth with the idea of making it into a 3D Mario maker game or making it into an asset. I might do both. I already have the tools developed to be able to work on 3D levels and save them to a file at runtime. I already have everything I'd need to do it either way. Also HelloFanGaming has granted me permission to distribute all the models and animations he ripped in the Hello Mario Assets asset for Unity. Nintendo has yet to grant me permission to use Mario though. I've thought of trying to just make the scripts and leave the actual Mario assets out of it as a result but I don't think I should. It's destined to be a fan Mario project. So regardless of whether or not Nintendo gives me the OK I'm doing it. Which really I'm not serious about the Nintendo thing anyway. I never expected them to give me permission. I didn't actually ask either. I was kidding but I'm not worried about getting sued either because my only income is ssi which cannot be garnished if I am sued and lose. Regardless I'm going to continue with my project and while I hope Nintendo doesn't say anything or try to sue me it won't hurt me either way. Which I doubt my project will ever be big enough to get their attention anyway.

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Mario Fan-Game Engine using Unity - by ADScomics - 10-12-2022, 07:11 PM
RE: Mario Fan-Game Engine using Unity - by VinnyVideo - 10-16-2022, 08:44 PM
RE: Mario Fan-Game Engine using Unity - by Theonerm2 - 01-16-2023, 08:47 PM

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