04-28-2023, 05:39 AM
I've released the feedback demo for the game's 2.0 update.
2.0 FEEDBACK DEMO 2 (will edit this later with newer icons):
64-bit (x64) version:
![[Image: mario3bossrush_thumbnail_x64.png]](https://cdn.discordapp.com/attachments/451673222438453259/1001094696719896596/mario3bossrush_thumbnail_x64.png)
32-bit (x86) version:
![[Image: mario3bossrush_thumbnail_x86.png]](https://cdn.discordapp.com/attachments/451673222438453259/1001094697068011560/mario3bossrush_thumbnail_x86.png)
This update includes:
-BUG FIXES
-Various tweaks to the art, level design, enemies, bosses and more
-a Plus Mode featuring harder enemies, bosses, and a playable Luigi! (to access it you have to collect all the Special Coins in the levels, and then you'll see a different cutscene after beating Bowser)
-customisable controls, gamepad support, and the option to change how Bunny Mario/Luigi works
-a save feature
-and some other stuff that I can't list here atm
Once again, this is a feedback demo (for bug reports and suggestions), so it isn't the fully finished version. Once that is done, I will not only release that version here but also post it on the MFGG main site.
2.0 FEEDBACK DEMO 2 (will edit this later with newer icons):
64-bit (x64) version:
![[Image: mario3bossrush_thumbnail_x64.png]](https://cdn.discordapp.com/attachments/451673222438453259/1001094696719896596/mario3bossrush_thumbnail_x64.png)
32-bit (x86) version:
![[Image: mario3bossrush_thumbnail_x86.png]](https://cdn.discordapp.com/attachments/451673222438453259/1001094697068011560/mario3bossrush_thumbnail_x86.png)
This update includes:
-BUG FIXES
-Various tweaks to the art, level design, enemies, bosses and more
-a Plus Mode featuring harder enemies, bosses, and a playable Luigi! (to access it you have to collect all the Special Coins in the levels, and then you'll see a different cutscene after beating Bowser)
-customisable controls, gamepad support, and the option to change how Bunny Mario/Luigi works
-a save feature
-and some other stuff that I can't list here atm
Once again, this is a feedback demo (for bug reports and suggestions), so it isn't the fully finished version. Once that is done, I will not only release that version here but also post it on the MFGG main site.