07-10-2023, 03:10 PM
(07-10-2023, 03:05 PM)Izerin Wrote: I personally enjoy the style you're going for here, and minus the scaling issues I think it looks great. I think the trouble you're running into is with whatever engine you're using. If there's a way to change the scaling method that your engine uses I would look into that.
I am using Unity. Aren't the scaling methods like Bilinear, Nearest Neightbour and these stuff? All the sprites are marked as "No filter" and set to a decent max size (2048, default in unity)