11-04-2023, 04:46 AM
(This post was last modified: 11-07-2023, 04:07 AM by OssieTheOstrich.
Edit Reason: so part 3 came out
)
I'm really not one to make double posts (or is it triple posts in this case), but recently MsUBR has been showcased in the 2023 Nintendo Community Fangame Convention live-stream by @ReinlynxPSI, alongside various other games like October Ordeal, Super Mario Bros. Friends, Gatoslip and more.
Note: this is part two of the stream which contains my entry (at the 20 minute mark)
In the stream some points of critique were dropped, but the ones that stuck out to me the most were that the DK level was a bit too difficult to traverse, getting a gameover and restarting brings you back to a checkpoint flag (if you triggered it), Mario controls fairly weirdly (which is something that apparently either varies from person-to-person or the optimising of the code is utterly broken and I simply didn't notice), and finally, the remapping of the controls is not easily understandable because I didn't convey it at all in-game.
Now, for those having a little trouble with remapping the controls, here is a guide on how to exactly do it in the v2.0 version:
Step 1: Hover the selection arrow over the key you want to remap (in this case, the Run key. which is currently “Zâ€)
Step 2: Press the CTRL key, and then the Run key will now be displayed as a blank space.
Step 3: Press any key to set as the newly chosen Run key (like for example, “Sâ€)
I know, this is probably a bit convoluted, so when I plan to update the game (again) I will probably replace it with something similar to what @Gate does in his own fangame engines (Remap all the controls in a sequence with a popup menu, IIRC). The sequels will also have this change added as well.
Now, when will the possible changes will be added? Probably not in the near future, as I'm kinda sick of the first entry and would like to move on to the sequel. The update will likely come out once the second entry releases (either a demo or the full game).
Also keep in mind, my license for Construct 3 has still not been renewed, so at this point you guys probably should be hyped about some of the other promising games on this place.
I'm a bit tired, honestly. Probably should've thought of that before I went all systems go on the idea of "make a trilogy + spin-off and have those be your fangaming send off, at least in the Mario/Sonic sense".
EDIT: So part 3 of the event came out and Rein decided to replay some of the entries, and mine was played in full this time, even getting all the Special Coins (mostly because I asked him too but yeah):
A couple of additional bugs were brought up which I also plan to fix...
...whenever that update happens.
Note: this is part two of the stream which contains my entry (at the 20 minute mark)
In the stream some points of critique were dropped, but the ones that stuck out to me the most were that the DK level was a bit too difficult to traverse, getting a gameover and restarting brings you back to a checkpoint flag (if you triggered it), Mario controls fairly weirdly (which is something that apparently either varies from person-to-person or the optimising of the code is utterly broken and I simply didn't notice), and finally, the remapping of the controls is not easily understandable because I didn't convey it at all in-game.
Now, for those having a little trouble with remapping the controls, here is a guide on how to exactly do it in the v2.0 version:
Step 1: Hover the selection arrow over the key you want to remap (in this case, the Run key. which is currently “Zâ€)
Step 2: Press the CTRL key, and then the Run key will now be displayed as a blank space.
Step 3: Press any key to set as the newly chosen Run key (like for example, “Sâ€)
I know, this is probably a bit convoluted, so when I plan to update the game (again) I will probably replace it with something similar to what @Gate does in his own fangame engines (Remap all the controls in a sequence with a popup menu, IIRC). The sequels will also have this change added as well.
Now, when will the possible changes will be added? Probably not in the near future, as I'm kinda sick of the first entry and would like to move on to the sequel. The update will likely come out once the second entry releases (either a demo or the full game).
Also keep in mind, my license for Construct 3 has still not been renewed, so at this point you guys probably should be hyped about some of the other promising games on this place.
I'm a bit tired, honestly. Probably should've thought of that before I went all systems go on the idea of "make a trilogy + spin-off and have those be your fangaming send off, at least in the Mario/Sonic sense".
EDIT: So part 3 of the event came out and Rein decided to replay some of the entries, and mine was played in full this time, even getting all the Special Coins (mostly because I asked him too but yeah):
A couple of additional bugs were brought up which I also plan to fix...
...whenever that update happens.