(01-01-2025, 06:40 PM)Dooki51 Wrote: Patching the game with Large Address Aware makes it boot properly. On a related note, have you heard of Game Maker 8.2? I think that one uses LAA for its EXEs by default.
Huh, yeah everything seemed fine memory wise. So the game isn't automatically allocating enough memory? I can't replicate the error on my end.
I haven't heard of Game Maker 8.2, I'll have to check it out.
OK, yeah GM8.2 is the way to go, wow. Wish I had known about this years ago lol