@Willsaber
I tried to make a port to game maker studio, but some minigames did not work correctly and the screen resolution made that "GBA effect" get lost.
(By the GBA effect I mean the "blurry pixels", the image rotation is clean un Game maker studio, and the image scaling feels soo clean too.
@GamerInGeorgia I'll try to port It (again) into Game maker studio, but you can export the game into .gmk. Also I have plans for souvenirs, dlcs, and many other secrets...
Edit: The demo released at the main site is fully programmed to load "dlcs". ¿How it works? Well... It's a mistery right now... Heh, heh, heh...
I tried to make a port to game maker studio, but some minigames did not work correctly and the screen resolution made that "GBA effect" get lost.
(By the GBA effect I mean the "blurry pixels", the image rotation is clean un Game maker studio, and the image scaling feels soo clean too.
@GamerInGeorgia I'll try to port It (again) into Game maker studio, but you can export the game into .gmk. Also I have plans for souvenirs, dlcs, and many other secrets...
Edit: The demo released at the main site is fully programmed to load "dlcs". ¿How it works? Well... It's a mistery right now... Heh, heh, heh...