02-14-2018, 10:56 AM
(02-14-2018, 10:50 AM)VinnyVideo Wrote: These sprites are a pretty typical size for 16-bit Mario games (assuming they're scaled down to their regular size). If you think they're too big, you could compensate by making the window size a bit bigger than usual.
Well, scaling them down to me would look a bit odd. Because then, the pixels used in the character sprites would appear smaller than the ones for everything else, and as a result, it'd look a tad off. But it's good to know that you don't see them as too big.
(02-14-2018, 10:50 AM)VinnyVideo Wrote: As for the squeezing under small gaps part, including a crouch walk animation would look nice. Also keep in mind that it's usually OK to make collision boxes a bit smaller than the actual sprites.
Yeah, making the collision boxes like maybe 2 pixels shorter was already on my to-do list.
![[Image: MfI97Bj.png]](https://imgur.com/MfI97Bj.png)