08-17-2018, 07:22 PM
My development time really fluctuates a lot. I can get at least 20 hours a week in for all the broad projects I'm doing, but it varies more than that when concerning specific fan games/indie games. Some of my projects might not even get worked on at all for a week or so when I'm under a bit of burnout from it (which has become a bit more common with me in recent years, unfortunately...).
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