05-08-2019, 10:11 AM
(This post was last modified: 11-29-2019, 01:32 PM by Princess Peach. Edited 1 time in total.)
Edit: My bad, I actually was going for Unity, since the transition from 2D to 3D and back with certain gamestyles such as Odyssey, SPP, and Mario Party 3/4/8-10 (all of these being rough examples only) would be much easier and much more simplified that way.
Hey, everyone, I've decided to make an update: I've decided to get people to work on the project with me, especially since I've found out I'm obviously not really equipped to do coding, at least not now. I need programmers, more graphics artists, sound designers, and the like. And I'll be the one making graphics if I DID need at least some sort of substantial role in the project. lol
As for the game engine, since GMS is so popular, let's go with that. (actually, Unity.) Again, I'll be needing programmers to work on the coding of the project for me.
I'll be providing the concepts, more of them specifically, shortly, so that we can at least have a rough idea of how the game is going to work and be developed, so please stay tuned.
Edit: I've come to a final decision. Since I'd prefer Godot for any other project atm, and since I've decided to do all the work of coding, graphics, etc., myself at the moment, based on others' suggestions, I'll stick with those. Also, I've learned you can still do 2D in 3D, and vice versa, 3D in 2D (technically), some time ago, so that's a huge relief for the "3D" styles for me.
Hey, everyone, I've decided to make an update: I've decided to get people to work on the project with me, especially since I've found out I'm obviously not really equipped to do coding, at least not now. I need programmers, more graphics artists, sound designers, and the like. And I'll be the one making graphics if I DID need at least some sort of substantial role in the project. lol
As for the game engine, since GMS is so popular, let's go with that. (actually, Unity.) Again, I'll be needing programmers to work on the coding of the project for me.
I'll be providing the concepts, more of them specifically, shortly, so that we can at least have a rough idea of how the game is going to work and be developed, so please stay tuned.
Edit: I've come to a final decision. Since I'd prefer Godot for any other project atm, and since I've decided to do all the work of coding, graphics, etc., myself at the moment, based on others' suggestions, I'll stick with those. Also, I've learned you can still do 2D in 3D, and vice versa, 3D in 2D (technically), some time ago, so that's a huge relief for the "3D" styles for me.
Come check out my business doings down here.
[To be "applied" (gracefully).]
Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673
Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662
PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true
Real Name:
PriPeachFranchiseSupporter1337
Signed -
Princess Peach "Christine" Toadstool.
[To be "applied" (gracefully).]
Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673
Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662
PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true
Real Name:
PriPeachFranchiseSupporter1337
Signed -
Princess Peach "Christine" Toadstool.