06-21-2019, 09:41 AM
Slamming ghosts was a really satisfying part of the trailer. I'm sure it'll be satisfying to pull off in game too.
I'm really happy about the "portrait" ghosts too! I personally like the designs of the portrait ghosts in the first game a little more actually, because they looked more like they could have been real people that died (more human in appearance), but they still look fun in LM3. I love the idea of a hotel with differently themed floors too. It's a clever way to make the Dark Moon styled mansion variation work in a single open structure. It's like mixing the best parts of LM2 with the original gameplay style. In terms of the environment I still do wish it looked spookier, with less light and more spiderwebs and everything a little more run down, but it's still cool just a little too pristine.
Gooigi is a really neat mechanic too. Now that you bring up Triforce Heroes though, I just hope it's fun to play as him in single player. My biggest issues with the Four Swords style Zelda games is that, while they are a lot of fun with several people, they are hugely tedious with only one person. You can just tell they were meant for multiple players. I don't think that'll be an issue here since LM has always been design around single player, it's just a thought.
I'm really happy about the "portrait" ghosts too! I personally like the designs of the portrait ghosts in the first game a little more actually, because they looked more like they could have been real people that died (more human in appearance), but they still look fun in LM3. I love the idea of a hotel with differently themed floors too. It's a clever way to make the Dark Moon styled mansion variation work in a single open structure. It's like mixing the best parts of LM2 with the original gameplay style. In terms of the environment I still do wish it looked spookier, with less light and more spiderwebs and everything a little more run down, but it's still cool just a little too pristine.
Gooigi is a really neat mechanic too. Now that you bring up Triforce Heroes though, I just hope it's fun to play as him in single player. My biggest issues with the Four Swords style Zelda games is that, while they are a lot of fun with several people, they are hugely tedious with only one person. You can just tell they were meant for multiple players. I don't think that'll be an issue here since LM has always been design around single player, it's just a thought.