09-14-2018, 12:56 AM
Guys, I think he gets it.
Back to discussing the game or not at all, please.
Back to discussing the game or not at all, please.
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09-14-2018, 12:56 AM
Guys, I think he gets it.
Back to discussing the game or not at all, please. Â
09-14-2018, 01:02 AM
I can design levels, if the offer is still up.
Sounds like a fun project to get involved in ![]() Lando Never Dies pfp by Plasmi
09-14-2018, 08:52 AM
(This post was last modified: 09-14-2018, 08:53 AM by OssieTheOstrich.)
09-14-2018, 09:05 AM
cool so far! good luck on fixin' birdo.
![]()
09-15-2018, 08:15 AM
09-15-2018, 11:32 AM
Nice work. Aside from the little glitches Birdo seems very accurate to SMB2 from what I can remember.
This is a very fun and charming project and with each update I'm more interested.
09-17-2018, 07:47 AM
cool! keep the good work.
i'd say, use a dark screen filter (with a bit of transparency) rather than blur.
09-17-2018, 08:15 PM
I'm only bothered by the rapidity of the blur than it being a blur.
09-18-2018, 08:15 AM
(This post was last modified: 09-18-2018, 08:16 AM by OssieTheOstrich.)
(09-17-2018, 07:47 AM)lean Wrote: i'd say, use a dark screen filter (with a bit of transparency) rather than blur. (09-17-2018, 08:15 PM)Shadow Administrator Drei Wrote: I'm only bothered by the rapidity of the blur than it being a blur.Thanks for the feedback! Definitely considering it. Remade the SML level to be 1-2, but with 1-1's setting and tiles. He's a sneak peak of what's to come. ![]()
09-18-2018, 08:19 AM
nice! for the sml level, i'd just change bg to a sunset-like one, since the rest is fine imo.
09-26-2018, 04:02 AM
(This post was last modified: 10-04-2018, 05:55 AM by OssieTheOstrich.)
Ok, Victorino is now in school so he can't work as much, and i remade the SML level again (because it was the wrong level.) but i'm doing something else and don't have any time to show any game footage of it.
I can show this Modern ? Block however. ![]() So yes, i'm starting work on Modern 1-1.
09-30-2018, 02:37 AM
(This post was last modified: 09-30-2018, 08:13 AM by OssieTheOstrich.)
Sneak Peak of the new animations for Modern Mario.
![]() And the Modern 1-1. ![]() (PS: Shouldn't this thread be moved to the Dev-Showcase?)
09-30-2018, 09:08 AM
It's nice to see more progress on this project. At this point, this should be in Development Showcase.
Course clear! You got a card.
![]()
09-30-2018, 10:14 AM
I feel like that ground pound should have a bit of a dust effect at the very least.
hi signature im ivan
09-30-2018, 04:51 PM
This fangame should be called Mario's Time Machine done right
09-30-2018, 09:52 PM
09-30-2018, 10:24 PM
09-30-2018, 10:31 PM
Nice! This game looks rather interesting! I like how the sprites look so far. Looking forward to seeing more of it!
![]() @Saltman Haha, yeah! ![]() @lean I think Ostrich101 hasn't programmed the coins to be collected by Mario on contact yet.
Quillax Ship - Where you can download all of my cool, keen mods and super-marvelous fangames!
10-03-2018, 07:03 AM
MFGG's Splash Screen. (Exciting, huh?)
![]() (It's supposed to fade in when shown, and when the music stops it fades out, however the gif wasn't recorded fast enough) (btw for those who are wondering the music is the Sonic Retro splash and is a placeholder due to GamerinGeorgia not making the music yet.) Oh and a few animation fixes for the Enemies and Modern Mario, but that's not special enough for a gif.
10-03-2018, 08:05 PM
Looks like a promising and cool project. Do you have any cool mechanics ideas? Maybe level gimmicks?
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