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WIP  DragonBlossom: The Return
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WIP  DragonBlossom: The Return
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WIP  DragonBlossom: The Return
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[WIP] DragonBlossom: The Return
United States Arkenova
Queen of Shenangians
Members
Sprite Comp Runner-Up
#1
01-12-2018, 02:36 PM (This post was last modified: 06-01-2018, 12:16 PM by Arkenova.)
[Image: oie_transparent.png]


Hey guys, this is Arkenova and I'm back on MFGG with DragonBlossom! Quick note: okay, for some reason the site has nuked my old thread and apparently my membership but that's just a minor inconvenience. After all, it happens to even the best of us, am I right? Anyways, I believe I own those who followed me in the past an apology for not updating as often but that's fine because I have some new things in store to show everyone in the community. Big Grin

Story
[+]Spoiler
In times long past, one of the Elemental Guardians sealed away a great Darkness, the embodiment of fear and creator of the Shadows, inside of an everblooming tree, locked by a sacred blossom: the Dragon Blossom. This allowed the mortals of the world to live in relative peace and prosperity for centuries to come. However, the Darkness has somehow been released from its seal, terrorizing the Four Kingdoms with its monsters and drowning the world in fear and chaos.

Ayasuka, a mischievous young monkey with a thirst for adventure, must now venture out to find the cause of the Darkness's release, and seal it away with the aid of her companions, so that their world may be freed of the cursed beasts brought forth.

F.A.Q
[+]Spoiler
Q: What is DragonBlossom?
Basically on basis of Freedom Planet but with a twist. The gameplay styles are akin to series such as the Donkey Kong Country series (Ayasuka), Klonoa (Seichi) and Metroid/Castlevania (Mao). References of series such as Mario, Persona, Chrono Trigger and other hidden gems are within, try being a celebration of both new and old games.

Q: What engine is planned to be used?
Teal as provided by Tpot and crew (once it is released to the public.) Originally, we started off in Unity but downsized it to Gamemaker over the time of overhaul. However, until Teal comes, we will be using MAX as a temporarily basis.

Q: How many zones are involved?
Around 15 but it may change.

Q: Will there be a Kickstarter or crowd funding scenario involved?
Yes, there are plans for it in the future. Mostly once a solid demo is out.

Q: What are the differences between this game and Freedom Planet?
There's an active RPG/shop system that long has been planned. One such piece of this system called the Elementals which is provided with a character's Innate/Secondaries. The Innate is their true potential reflected from their own personality and Secondary is the other half.

There are the following:
Fire > High Attack, Low Defense, Medium Speed
Wind > Low Attack, Low Defense, High Speed
Water > Medium Attack, Medium Defense, Medium Speed
Earth > Low Attack, Low Speed, High Defense

There will be leveling up and other experiences involved that will make changes to gameplay in due time and another thing, you won't be crystal-collecting or running into powerups, nope, you will have to explore on your own pace. There will be subtle indicators in the levels that will hint you to the right direction. Each level will have chests scattered out that will have items in them either Orbs or other things.

The Orbs in the chests, you can choose to hold, use right away to temporarily level up one or either your Elementals (Innate or Secondary) in an active level or save for upgrades and other means, however the only side that will be open is your Innate. Secondaries will come in later but it's worth the wait.

There will be status boosts and debuffs system involved as par core for RPGs. Oh and a possible partner system much akin to the DKC games (should there be more than one player; max is 2) on some levels.

The storyline will play more of a role with DragonBlossom and will touch on some dark and serious subjects despite of it's colorful themes. As a person that values storytelling, I want to make sure it will leave an impact, but if you aren't interested in that, there will be the usual Classic Mode. Another thing, if there is any instance of voiceacting with the characters (if possible in the future), it will be kept to a minimal of one liners and other sounds (much like how the Shantae games do it). Again, if that's not your cup of tea, there will be a disable voice option.

While Freedom Planet handles with China and now the Philippines in it's sequel, DragonBlossom will be focusing on mostly traditional Asianic astrology, folklore and mythology with some twists. There will also be some slight modern themes later down the road.

Speaking of, the Kingdoms in themselves had been renamed.

Kazujin: Japan influence; still the same
Mulsyeoun-li: South Korea influence; formerly known as Misuzu-Le.
Diozhuang: China/Taiwan influence; formerly known as Kyukin-Cho.
Agnirar: India influence; formerly known as Solsai.
Music
[+]Spoiler
Main Theme
Music Preview #1 (Obsolete)
Music Preview #2 (Obsolete)
Team is as followed:
[+]Spoiler
Sean (Lone) - Music
Ephemeral - Music
Flora-Tea - Character Design/Redesigner/Writer
Mike Darklighter - Writer
DarkVampireDee (DVD) - Sprite Art
MrLevRocks - Level Design
Tanja the Bat - Animator
Dolphman - Enemy/E. Sprite Art
ShadowMasterX5 - Programming
GML - Tester
Special Thanks:
[+]Spoiler
PicsAndPixels (Pixy) - Advice
The Wonderful and Great Lange - Advice
Tpot (True Power of Teamwork) - For usage for the Sonic MAX engine and soon enough Teal
Strife (SpacemanStrife) - Advice
Okamikurainya - Sonic MAX+ engineer; programming
..and everyone else who supports this. I clearly can't thank you guys enough! =)
One more thing:
[Image: OdbYhRs.png]


I urge you that updates will come when they can. Please be patient and thank you!
[-] The following 2 users Like Arkenova's post:2 users Like Arkenova's post
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United States Evil Yoshi Toes
Bowser
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#2
01-12-2018, 02:53 PM
Nice, I like the art especially. The reason your old thread and account are gone is because we switched to a new forum.

  ↳
United States Arkenova
Queen of Shenangians
Members
#3
01-12-2018, 02:58 PM (This post was last modified: 01-12-2018, 03:00 PM by Arkenova.)
(01-12-2018, 02:53 PM)Evil Yoshi Toes Wrote: Nice, I like the art especially. The reason your old thread and account are gone is because we switched to a new forum.

Thanks! Oh and it's completely understandable. Honestly, I like this new look for the forums. Cool

  ↳
United States VinnyVideo
Can't have an avatar without a Shy-Guy
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#4
01-12-2018, 03:40 PM
Welcome back to MFGG! Don't worry - nothing happened to your old account. We just launched a new and improved forum, which required everyone to re-register.

This game looks very pretty, and I love the theme song.
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
United States Arkenova
Queen of Shenangians
Members
#5
01-12-2018, 03:44 PM (This post was last modified: 01-12-2018, 08:57 PM by Arkenova.)
(01-12-2018, 03:40 PM)VinnyVideo Wrote: Welcome back to MFGG! Don't worry - nothing happened to your old account. We just launched a new and improved forum, which required everyone to re-register.

This game looks very pretty, and I love the theme song.

It's going to get better and thanks! Big Grin

Bumptime, we got NEWS!

New Character Alerts!
[+]Spoiler
[Image: unknown.png]
(Left to Right: Kyong (younger twin) [Korean; means: brightness], Enlai (older twin) [Chinese; means: appreciation], ??? , Eva [Latin; means: lively] , Xavier [English; means: bright; splendid; new house], Alphonse (Alpha) [German; means: ready for a fight] )
New Music Alerts!
[+]Spoiler

https://cdn.discordapp.com/attachments/3...v_rd_2.mp3 < Act 1 Preview!
https://cdn.discordapp.com/attachments/3..._WIP_2.mp3 < Act 2 Preview!
https://drive.google.com/file/d/189eaMzP...3ZorE/view < Something Else.
New Concept Alert!
[+]Spoiler
This is what happens when you have Mario and Persona in mind.
New Animation Updates!
[+]Spoiler
Enlai just walking along.
She's getting impatient.
Here's a tough guy wanting to pick a fight.

  ↳
Ireland SilverVortex
*passive-aggressively catches on fire*
Members
Iso Collab Contributor MFGG 18th Anniversary MFGG 19th Anniversary
#6
01-13-2018, 03:21 AM
(01-12-2018, 03:44 PM)Arkenova Wrote: New Character Alerts!
[+]Spoiler
[Image: unknown.png]
(Left to Right: Kyong (younger twin) [Korean; means: brightness], Enlai (older twin) [Chinese; means: appreciation], ??? , Eva [Latin; means: lively] , Xavier [English; means: bright; splendid; new house], Alphonse (Alpha) [German; means: ready for a fight] )

i really like the second to last character, xavier i think?
it all looks so splendid and clean, i look forward to any new updates.

  ↳
United States Arkenova
Queen of Shenangians
Members
#7
01-13-2018, 11:13 AM
(01-13-2018, 03:21 AM)SilverVortex Wrote:
(01-12-2018, 03:44 PM)Arkenova Wrote: New Character Alerts!
[+]Spoiler
[Image: unknown.png]
(Left to Right: Kyong (younger twin) [Korean; means: brightness], Enlai (older twin) [Chinese; means: appreciation], ??? , Eva [Latin; means: lively] , Xavier [English; means: bright; splendid; new house], Alphonse (Alpha) [German; means: ready for a fight] )

i really like the second to last character, xavier i think?
it all looks so splendid and clean, i look forward to any new updates.

Yeah, that's Xavier. He's based off from Specter of Ape Escape in influence mostly.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
Canada Mariotroid
Blooper
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#8
01-13-2018, 08:36 PM
Not a bad game, even though it's just an engine test at this point.

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United States DustinVG
Bring the man who is standing in front of the burger shop!
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#9
01-14-2018, 11:58 PM
Seems veeeeeeeeeeeeery Freedom Planet. I don't necessarily say this as a bad thing but it's a thing nonetheless.
[Image: 6u5b7wW.gif] [Image: Ae3d0vG.png]
My Webs Site

join my discord join it join it right now i'm not gonna ask again

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United States Arkenova
Queen of Shenangians
Members
#10
01-15-2018, 01:02 AM
(01-14-2018, 11:58 PM)Dustinvgmaster Wrote: Seems veeeeeeeeeeeeery Freedom Planet. I don't necessarily say this as a bad thing but it's a thing nonetheless.

How dare you, LOL.

I admit, you got me, but remember one thing: don't judge a book by it's cover. You will see more in time.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
United States YoshisIsland3
Cool Guy
Members
Submitter Sprite Comp Top 5 Secret Santa Holiday Tree (2) MFGG 17th Anniversary
#11
01-15-2018, 12:18 PM
Actually it kinda does. Will you bring something new and innovating?

  ↳
United States Arkenova
Queen of Shenangians
Members
#12
01-15-2018, 04:42 PM (This post was last modified: 01-22-2018, 02:42 AM by Arkenova.)
(01-15-2018, 12:18 PM)YoshisIsland3 Wrote: Actually it kinda does. Will you bring something new and innovating?

Yes. Just give it some time.

In other words, I'm going to plop this latest thing down carefully:
[Image: Aer_Ruins_Mock_Up_01-21-2018.PNG]
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
United States Arkenova
Queen of Shenangians
Members
#13
02-07-2018, 01:37 PM (This post was last modified: 02-07-2018, 01:54 PM by Arkenova.)
[Image: 469823.gif]<DEVELOPER UPDATE>[Image: 469823.gif]

Hello guys, a morning, well, actually a noon update today! First things first, Aer Ruins is mostly complete, I'd say about 70-85% complete at best, just need to add some new things to it to make it really sparkle. Literally. We're going long and we're going hard.


Second thing, character sprites are being overhauled and among other things. Let's say, there's going to be an aria of uniqueness about it that you guys will really like about it. Cool

Thirdly, a preview:
[Image: unknown.png]

OH, one more thing: we're hitting it up on SAGE this year so yes, a demo is on it's way. If there's a NCFC, we'll try to get involved in that as well.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!
[-] The following 3 users Like Arkenova's post:3 users Like Arkenova's post
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United States Arkenova
Queen of Shenangians
Members
#14
05-31-2018, 10:17 AM (This post was last modified: 06-01-2018, 12:16 PM by Arkenova.)
Developer Update

We have news! We're not dead, lol. Anyways, I apologize for not saying anything but DragonBlossom has been under heavy reconstruction in terms of artstyle, story and other things so once we get those things going, we'll be pushing ahead.

Another thing, the team update: we have 3 new members, MrLevRocks, Flora-Tea of dA and Mike Darklighter of dA. All have been very good assistance in terms of fixing up Dragon Blossom to become more professional in terms of the project and another thing, we're still looking for people. However, AyJay had to leave the team and we wish him the best of luck.

As for the fate of Mao, she will not be in the game. However, we still have Ayasuka and Seichi around but we have some newcomers in the general makeup of the game and you will be seeing them in action soon enough.

In terms of SAGE demo, we're steadily going on in progress. It will come in time.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
United States VinnyVideo
Can't have an avatar without a Shy-Guy
Site Developer
#15
05-31-2018, 12:40 PM
Nice to see an update on this. When is SAGE this year?
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
United States Arkenova
Queen of Shenangians
Members
#16
05-31-2018, 01:26 PM
(05-31-2018, 12:40 PM)VinnyVideo Wrote: Nice to see an update on this. When is SAGE this year?

Circa July - August, so it's not far off. The exact date is July 27th - August 4th.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
LGBTQ+ Pride Pedigree
Resident Furry Degenerate
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#17
06-01-2018, 09:33 AM
Love the look of this and looking forward to how you'll differentiate yourself from Freedom Planet in the future.
 
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  ↳ Arkenova
United States Arkenova
Queen of Shenangians
Members
#18
06-24-2018, 12:38 PM (This post was last modified: 06-24-2018, 12:39 PM by Arkenova.)
Another bump. We're looking for a Project Manager who is passionate about this game and have experience with handling projects in general, so if you're interested, feel free to contact me on here, Gmail (arkenova89@gmail.com) or Discord. Thanks, have a nice day and speak to you soon! Big Grin
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
United States Arkenova
Queen of Shenangians
Members
#19
08-01-2018, 11:20 PM
Bump!

I was too overconfident. DragonBlossom won't be at SAGE this year and the future of it looks uncertain unless a miracle pops in. We're still lacking some important people to assist us out and as we get closer to SAGE, I'm going to do something different along with the team. If DragonBlossom reaches NCFC, it will be a miracle.
Indie Game: DragonBlossom
> Currently looking for: Additional help with animations/enemy/boss designs and additional level design assets.
Please PM me on here or on Discord if interested!

  ↳
Amine Retro
‍
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#20
08-02-2018, 10:16 AM
Looks amazing nonetheless, i always think of the FP2 demo when i look at these screenshots. (much like how people think sonic when they see FP, not that it's a bad thing on my side!) Hope progress goes well on this.

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