So, update. 1.2.9
-some new graphics
-changed default gamepad controls: run and switch were swapped (RT/LT now), same with magic and weapon (X/B now)
-improved loading: longer loading screen, less in-game delays
-some stomping improvements (Novice Ninji are now reliable to stomp)
I think it is time for me to share some plans regarding this game. Some time ago, I realized that it's a fully-fleshed metroidvania and I could've released it on Steam, if it wasn't Mario game. So I had an idea to remake the story and graphics to de-Mario-ize the game. Also, I'd put some bonus features, like new game plus with some twists or Steam integration (achievements, leaderboards for boss rush etc.). I won't be doing it alone, there's a person who agreed to help me on this. We had a talk yesterday, and we realized that this game is almost a Castlevania rip-off anyways, so it has to be more unique to be released (probably). So, I'm going to remake the game completely, using Godot Engine, which will allow me to release the game on Switch too. I don't have any further details, nor estimates when something will happen on this matter. I'll let you know though.
As for original game, it will still receive some important bug fixing updates, and graphics from bigpotato if he ever makes more. For now, I made a full map of the game (which is supposed to help us design the remake):
http://www.mediafire.com/file/3g6myd72qf...ovania.png
http://www.mediafire.com/file/sna7uczp25...ovania.png
(spoilers btw)
-some new graphics
-changed default gamepad controls: run and switch were swapped (RT/LT now), same with magic and weapon (X/B now)
-improved loading: longer loading screen, less in-game delays
-some stomping improvements (Novice Ninji are now reliable to stomp)
I think it is time for me to share some plans regarding this game. Some time ago, I realized that it's a fully-fleshed metroidvania and I could've released it on Steam, if it wasn't Mario game. So I had an idea to remake the story and graphics to de-Mario-ize the game. Also, I'd put some bonus features, like new game plus with some twists or Steam integration (achievements, leaderboards for boss rush etc.). I won't be doing it alone, there's a person who agreed to help me on this. We had a talk yesterday, and we realized that this game is almost a Castlevania rip-off anyways, so it has to be more unique to be released (probably). So, I'm going to remake the game completely, using Godot Engine, which will allow me to release the game on Switch too. I don't have any further details, nor estimates when something will happen on this matter. I'll let you know though.
As for original game, it will still receive some important bug fixing updates, and graphics from bigpotato if he ever makes more. For now, I made a full map of the game (which is supposed to help us design the remake):
http://www.mediafire.com/file/3g6myd72qf...ovania.png
http://www.mediafire.com/file/sna7uczp25...ovania.png
(spoilers btw)