11-04-2019, 12:09 PM
A little more added in. Added in respawning p-switch for reactivating any used ? blocks. Also made the POW block only usable 3 times then it goes into dead state. I think I got a somewhat descent random spawning system going, but I think I'll have to see how it holds up in the long run. So far coins are the only spawning object, but I think the same idea can be applied to enemies in time.
My idea for the coins is once 100 are collected, you gain a missing heart if you have one missing, since I'm thinking of going for a 3 heart life system. I dunno for 100% sure if I'll stick with the idea, but sounds good to me for the time being lol.