01-15-2020, 01:28 AM
01-21-2020, 12:09 AM
(01-18-2020, 08:23 PM)SuperSledgeBro Wrote:(01-15-2020, 01:28 AM)Mikeystar Wrote: Blue Whale Suit: Oops! Too bad. Quote:Glad to see more from this old fangame! The stuff shown off looks pretty neat. Thank you, I really appreciate that! I have been putting in a lot of hard work, along with my dev team.
01-23-2020, 11:03 AM
Got bored, did this:
Other socials?:
Sonic Retro NCFC YouTube List of projects currently in development* (pictures of logos will probably be added later): Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier) Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy) Angry Birds Slingshot Frenzy Super Mario Flashback: Really Good Edition *assuming I don't abruptly cancel them
02-07-2020, 10:55 AM
Mario Sprite by Mit. Lando Never Dies pfp by Plasmi
02-14-2020, 11:53 PM
(This post was last modified: 02-15-2020, 03:15 PM by SuperSledgeBro. Edited 7 times in total.)
Hey! Would you play a Mario game that controls only by the mouse?
02-15-2020, 01:44 AM
(02-14-2020, 11:53 PM)SuperSledgeBro Wrote: Well, now that looks interesting, and fun too.
Other socials?:
Sonic Retro NCFC YouTube List of projects currently in development* (pictures of logos will probably be added later): Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier) Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy) Angry Birds Slingshot Frenzy Super Mario Flashback: Really Good Edition *assuming I don't abruptly cancel them
02-26-2020, 11:22 AM
(This post was last modified: 02-27-2020, 11:08 AM by OssieTheOstrich. Edited 1 time in total.
Edit Reason: edit
)
Seeing what PVZ2 would look like if it was on the DS.
The Peashooter, Zombie, and Plant Food sprites were made by me, while the rest are from the DS version of PVZ, except the lawn which is from PVZ2 but shrunken down. Plus some other Plants vs. Zombies stuff.
Other socials?:
Sonic Retro NCFC YouTube List of projects currently in development* (pictures of logos will probably be added later): Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier) Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy) Angry Birds Slingshot Frenzy Super Mario Flashback: Really Good Edition *assuming I don't abruptly cancel them
03-07-2020, 10:28 AM
Another PVZ2 DS GIF. (I just realised that I forgot to make the zombies at the top screen spawn, oops.)
Other socials?:
Sonic Retro NCFC YouTube List of projects currently in development* (pictures of logos will probably be added later): Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier) Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy) Angry Birds Slingshot Frenzy Super Mario Flashback: Really Good Edition *assuming I don't abruptly cancel them
03-24-2020, 10:03 PM
(This post was last modified: 03-24-2020, 10:23 PM by SuperSledgeBro. Edited 4 times in total.)
Isometric slopes! Some of you would tell me to use some long equations to create slopes in an isometric map, but since I really, really suck at math, and Game Maker, by extension, I made my own system which involves color maps. The logic: the "real" game is actually top-down; the tilted camera effect is purely visual. The floor tiles are all individual objects drawing their sprites in tilted positions based on their placement in the game editor. Each of these floor tiles have two variables: one for their "shape" (how they look in-game, being more tilted or flat) and another for their value in the "z" axis (their "height" in the 3D space). Each "shape" has an associated color map, which are all red and black gradients. When the pink ball stands on a floor tile, it'll move up or down in the z axis based on the tile's color map at that position, adjusting to the floor tile's height! The good thing about these color maps is that they also allow for irregular hills and not only flat slopes.
04-01-2020, 11:46 AM
Minotaur miniboss for my currently untitled dragon game
04-01-2020, 11:59 AM
More of the PvZ2 DS fangame.
Other socials?:
Sonic Retro NCFC YouTube List of projects currently in development* (pictures of logos will probably be added later): Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush, Mario vs. Some Unusual Foes, Mario's VERY Unusual Final Frontier) Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy) Angry Birds Slingshot Frenzy Super Mario Flashback: Really Good Edition *assuming I don't abruptly cancel them
04-01-2020, 02:33 PM
(04-01-2020, 11:46 AM)smbmaster99 Wrote: Reminds me of Wonderboy 3: good job!
Stabyourself.net account: https://forum.stabyourself.net/memberlis...ile&u=4218
MFFG main account: https://mfgg.net/index.php?act=user¶m=01&uid=15484 Important It's back
04-02-2020, 09:41 PM
Thanks ^^ I have 2 more gifs to show
Testing the minotaur made me realize having a handy "put some breathing room fast" mechanic for bosses would be good lol New camera mechanics
04-21-2020, 04:18 PM
Added NPCs and a shop system
05-02-2020, 05:05 PM
Level up and EXP system progress. Skill points are earned by leveling up, and they can either be spent immediately or saved for later |
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