02-29-2020, 08:03 PM
I checked it out. Three nitpicks:
- The increase in momentum when you're invincible is too extreme; Mario becomes very difficult to control while invincible
- If you fall into a pit while invincible, the Starman music keeps playing for a while
- When I kicked a Koopa shell and it hit a Goomba, it usually bounced back toward Mario instead of defeating the Goomba
Course clear! You got a card.