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COMPLETED  Hello Mario Engine v6.2 (Seven New Powerups!)
MFGG Forums MFGG Development Showcase v
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COMPLETED  Hello Mario Engine v6.2 (Seven New Powerups!)
MFGG Forums MFGG Development Showcase v
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COMPLETED  Hello Mario Engine v6.2 (Seven New Powerups!)
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[Completed] Hello Mario Engine v6.2 (Seven New Powerups!)

United States Hello
Hello Fangaming
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x 32

SubmitterUltra Happy HeartMinigame Comp WinnerMinigame Comp Runner-UpMinigame Comp Top 5NCFC ContributorGame of the Month WinnerPro Egg HunterMFGG Awards 2008 WinnerMFGG Awards 2009 WinnerMFGG Awards 2013 WinnerMFGG Awards 2015 Winner
#1
11-27-2017, 08:21 PM (This post was last modified: 11-16-2018, 09:30 PM by Hello.)
[Image: logo_hme.png]

The Hello Mario Engine is an open source Mario engine for GameMaker: Studio that is feature packed, and designed to be easy to expand upon with user friendliness as a priority. The engine is fully documented with thousands of code comments, and includes tons of different powerups, over a hundred different enemies, and much, much more!











[Image: 7aMJ34o.png]

Official Website (Download here!)

What's new in 6.2?
Seven New Powerups: Added Acorn, Cloud Flower, Rock Shroom, Pyre Flower, Swooper Suit, Karate Suit, and Super Crown.
All Seven Koopalings: Added Morton, Iggy, Roy, Lemmy, and Ludwig.
Various Bug Fixes and Tweaks

What's new in 6.1?
16:9 Widescreen Default Resolution
New Powerup: Wall Jump Shroom
Various New Features: Bomb Bricks, Propeller Blocks, Blue POW Blocks, New Net Koopa and Piranha Plant Variations, etc.
Various Bug Fixes: This includes all YoYoCompiler related issues, so you can use YYC export options without encountering any problems.

What's new in v6.0?
Code Rewrite: Newer, cleaner, fully commented code.
High Resolution Filtering: Choose between HQ4X, HQ2X, and no filtering.
Better Checkpoints: Supports infinite checkpoints per level.
New Powerups: Propeller and Boomerang Mario.
New Features: Mechakoopas, green bricks, triple wide question mark blocks, and more!
Many Changes to Existing Features: Better world map level blocking, keyhole animation, convex corner support for wall triangles, and more!
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[+] The following 1 user gave Hello's post a 1-Up:1 user gave Hello's post a 1-Up
  ↳ smbmaster99

United States Action Lemon
Away
Hammer Bro
Members
x 85

SubmitterSuper Happy HeartIso Collab ContributorSprite Comp Top 5Minigame Comp WinnerMinigame Comp Top 5Drawing Comp Runner-UpDrawing Comp Top 5Good CitizenHoliday Tree
#2
11-28-2017, 01:36 AM
I might have to check this new engine out someday.
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Canada Xander
The original knight in blue.
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Big HelpSubmitterUltra Happy HeartSprite Comp WinnerSprite Comp Top 5Sprite Comp Runner-UpMFGG Awards 2004 WinnerHoliday Tree
#3
11-28-2017, 02:41 PM
If I was more of a game designer and less of a coder/spriter, I'd be all over this. Your dedication to this engine's exactitude is commendable.
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United States Hello
Hello Fangaming
Members
x 32

SubmitterUltra Happy HeartMinigame Comp WinnerMinigame Comp Runner-UpMinigame Comp Top 5NCFC ContributorGame of the Month WinnerPro Egg HunterMFGG Awards 2008 WinnerMFGG Awards 2009 WinnerMFGG Awards 2013 WinnerMFGG Awards 2015 Winner
#4
12-15-2017, 12:47 AM
New update available: 6.1.6 (Full changelog on Github)
  • Improved Gamepad support.
  • More bug fixes.
[Image: logo_small.png]
Hello Mario Engine
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United States fireball3k
always have a beautiful woman as your avatar
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#5
12-19-2017, 12:16 AM
it looks pretty nice, i'll be glad to give you that. if i were a game maker user, i'd be all over this as a framework to figure out how the platform works.
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United States Hello
Hello Fangaming
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SubmitterUltra Happy HeartMinigame Comp WinnerMinigame Comp Runner-UpMinigame Comp Top 5NCFC ContributorGame of the Month WinnerPro Egg HunterMFGG Awards 2008 WinnerMFGG Awards 2009 WinnerMFGG Awards 2013 WinnerMFGG Awards 2015 Winner
#6
11-09-2018, 05:45 PM
New update available: 6.2 (Full changelog on Github)
  • Seven New Powerups: Added Acorn, Cloud Flower, Rock Shroom, Pyre Flower, Swooper Suit, Karate Suit, and Super Crown.
  • All Seven Koopalings: Added Morton, Iggy, Roy, Lemmy, and Ludwig.
  • Various Bug Fixes and Tweaks
[Image: powerups.png]
[Image: logo_small.png]
Hello Mario Engine
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[+] The following 1 user gave Hello's post a 1-Up:1 user gave Hello's post a 1-Up
  ↳ KirbyLover2048

United States RevampedSpider
An exploration of greed, stench, and stubby legs.
Members
x 33

Drawing Comp Top 5Tusk Buck
#7
11-16-2018, 09:37 AM
(11-09-2018, 05:45 PM)Hello Wrote:
  • Seven New Powerups: Added Acorn, Cloud Flower, Rock Shroom, Pyre Flower, Swooper Suit, Karate Suit, and Super Crown.
[Image: powerups.png]

Uhhh.....
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[+] The following 1 user gave RevampedSpider's post a 1-Up:1 user gave RevampedSpider's post a 1-Up
  ↳ ¿OssieOstrich101?

United States VinnyVideo
Can't have an avatar without a Shy-Guy
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MFGG 17th AnniversaryKimmy GibblerAdministratorSite StaffWiki SysOpBig HelpSuper SubmitterSuper ReviewerUltra Happy HeartWiki ContributorSprite Comp Runner-UpMinigame Comp WinnerMinigame Comp Runner-UpMinigame Comp Top 5Music Comp WinnerMusic Comp Runner-UpMusic Comp Top 5Drawing Comp Top 5NCFC ContributorGame of the Month WinnerMFGG Awards 2010 WinnerMFGG Awards 2011 WinnerMFGG Awards 2012 WinnerMFGG Awards 2013 WinnerMFGG Awards 2014 WinnerMFGG Awards 2015 WinnerMFGG Awards 2017 WinnerSecret Santa
#8
11-17-2018, 12:52 PM
Having 24 different power-ups is pretty sweet. I wonder when we'll see a game that shows us Mario's new powers in action!
Course clear! You got a card.

[Image: CourseClear.gif]

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  ↳ Hello, Q-Nova

United States Hello
Hello Fangaming
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SubmitterUltra Happy HeartMinigame Comp WinnerMinigame Comp Runner-UpMinigame Comp Top 5NCFC ContributorGame of the Month WinnerPro Egg HunterMFGG Awards 2008 WinnerMFGG Awards 2009 WinnerMFGG Awards 2013 WinnerMFGG Awards 2015 Winner
#9
11-25-2018, 09:12 PM
New update available: 6.2.1 (Full changelog on Github)
  • On screen controls for Android and iOS.
  • More bug fixes.
[Image: logo_small.png]
Hello Mario Engine
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