What's all this, then?
The Ye Olde MFGGe Game Jamboree is a game jam in which you, dear reader, (hopefully) make a game like the ones described in the ancient
scriptures of "Bowser Tech", whatever that is.
So it's the "Ironically Bad Game Jam"? Lovely.
Well, I mean, if you want it to be, sure. However, while it does net you figurative bonus points (remember, this isn't a competition), your game doesn't need
to be "bad" to qualify. As long as it has some weird, surreal element to it, it'll be fine. You can make the best damn game in the world if you want, as long as
it's about Donkey Kong and Dick Vitale going out for milkshakes and defeating Mecha-Homer.
Here are some random examples of things you could do:
*A game where all the resources are from 200X but all the jokes are from 2019
*An "old-style" (a.k.a. bad) Sonic fangame made entirely with Sonic Mania assets (bonus points if it's called "Sonic Mania") (and yes, there are Sonic Mania MIDIs out there)
*A sequel to some ancient MFGG game (personally, I'm still waiting for Mario Looses His Hat 2)
* Random MFGGers host a volleyball tournament
* Yoshi tries to steal the Thunder Dragon statue to pay for his unpaid taxes
* A Waligie game. Those are still hip, right?
I like rules. Are there any rules? Give me some rules. Please. I beg of you.
You are free to interpret the theme as you see fit, so I'm afraid I don't have very many hard-and-fast rules for you,
but guidelines are sort of like mini-rules, so if those will do, here are some:
* The simplest one: make it weeeeird. Don't just settle for "Mario goes to the store", make "Mario goes to the dog hair store and encounters the Beatles on the way" instead.
* MIDIs, MIDIs, MIDIs. OGGs and MP3s are for wusses (though wusses are obviously more than welcome to participate too), though a low-quality .wav of your favorite TV show theme is where it's at.
* Don't flaunt those graphical muscles too much. However, putting a few overly-complicated graphical effects into your game just to show that you can is a long-held tradition.
* Make some deliberate errors. Mistime animations, leave in stray pixels, make character movements erratic. That stuff is authentic. Artisanal. Ge-nu-wine.
Because it seems a bit unclear to some people, let me reiterate that there are no rules. You can make your game
in TGF or GM6 if you want to, but you can also use CTF2, GMS2, code it in C++ or whatever. You can use MIDI,
WAV, OGG, MP3 or MOD, and your graphics can be 2D, 3D or 4D. The feeling of your game
is much more important than the program you make it with or the resources you use.
So what do you mean by "Jul 6-8"?
It's the span of time you should make your game in. However, I do recognize that most people have better things to do than make a bad game about Mario's left nut, so
if you're unable to make a game at that point in time, hopefully you can make one before it. Furthermore, you can try to come up with a really great idea in the next few days.
Also, if you make your game before Jul 6, please don't post it before then (unless you absolutely have to).
Are there any badges for this dumb crap? Badges make anything worthwhile to me.
There will be a badge. We're not quite sure what it'll look like yet, but most likely not like this:
[Image: https://i.imgur.com/UR1wwVq.png]
I think this idea's dumb, so I'mma boutta head out. Cya.
Bye then, Mr. Question Man. If anyone else has any questions or suggestions, feel free to post.
If you want to tell me this is a dumb idea and that I should take a long walk off a short pier, that's welcome too.