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United States Merit Celaire
Koopa
Members
#141
04-11-2019, 05:53 PM
(04-02-2019, 11:34 PM)Chasman86 Wrote: [Image: kbbr-1.png]

This is in-game, and not a mock-up. Trying my hand at a sort of KBB remix game.

Okay, now you've gotten my attention at this screenshot in question; looks awesome and I enjoyed played the Kirby's Block Ball game itself on my Game Boy system. Still working on this thing? (And what game making program are you also using to do this?)

  ↳
Chasman86
Goomba
Members
#142
04-13-2019, 10:07 AM
(04-11-2019, 05:53 PM)Merit Celaire Wrote:
(04-02-2019, 11:34 PM)Chasman86 Wrote: [Image: kbbr-1.png]

This is in-game, and not a mock-up. Trying my hand at a sort of KBB remix game.

Okay, now you've gotten my attention at this screenshot in question; looks awesome and I enjoyed played the Kirby's Block Ball game itself on my Game Boy system. Still working on this thing? (And what game making program are you also using to do this?)

Yes, I'm still working on this. I am currently using Game Maker Studio 2.

  ↳
Princess Peach
VIP Member (Sworn Princess of the Mushroom Kingdom.)
Members
#143
04-19-2019, 01:56 PM
DISCLAIMER: This is only a demo without the actual scene itself being an actual level; this is only a demonstration of at least the basic core mechanics and some level design and at most the potential this franchise has.



This is my first real representation of 3d Princess Peach (franchise), made and coded in Godot with GDScript. I know, it's more of a minimum viable product from the looks of things and the image below, but it works, and it's at least presentable. Right now, slopes (or at least sphere hills) aren't working properly even though the player does work on them while on top of them, and there are some issues with her turning too far when facing away from the camera when in a different direction from it whenever moving. Also, she "maintains" upwards momentum when jumping upon a block, basically getting stuck until it wears off, but most if not all these issues will be fixed with time. But however, the product is stable and more or less works, and it does represent a proper scene despite only having a few platforms in the single digits.



How to download: On my Google Drive: just click the Download button in the far upper-right corner of the screen and then place the downloaded .zip folder onto your computer. You then MUST unzip (extract) the folder first, or otherwise the game will NOT work. Then finally, double click the .exe - not the .pck - file, from the folder of the same name produced in the extract, and the game (demo) will run. Enjoy.

Controls:
WASD: Move
Spacebar: Jump
Left Mouse: Run
R: Restart "Level"
Escape: Quit Game (Demo)

If Peach falls out of the world, she'll automatically restart the level.



Download link:
https://drive.google.com/file/d/1gARqY12...sp=sharing
[Image: PPFD1_TN.png]
Come check out my business doings down here. Love
[To be "applied" (gracefully).]

Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673

Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662

PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true

Real Name:
PriPeachFranchiseSupporter1337

Signed -
Princess Peach "Christine" Toadstool.
[-] The following 2 users Like Princess Peach's post:2 users Like Princess Peach's post
  ↳ Evil Yoshi Toes, kumuhmuh
United States Evil Yoshi Toes
Bowser
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#144
04-19-2019, 03:28 PM
This is so early in development that there isn't much to say, but that camera movement is way too sensitive.

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Princess Peach
VIP Member (Sworn Princess of the Mushroom Kingdom.)
Members
#145
04-19-2019, 04:05 PM
(04-19-2019, 03:28 PM)Evil Yoshi Toes Wrote: This is so early in development that there isn't much to say, but that camera movement is way too sensitive.

Thanks for the accolade anyway. Guess a mediocre response is better than no response at this point in my time. Smile

This IS my first 3D Mario "Game", after all - heck, even if its basic core collision wasn't even working properly (and therefore was bad)! I'd still be proud of it, because I actually got it done - I made a 3D Mario game; or at least a demo (especially of one to that extent especially exactly as you mentioned).

I know how much work went into making that "game" (demo), so that's basically and exactly why I don't worry about the critical reception by others just because they're used to playing the big-budget AAA games or something. No offense to you. Just letting you know and getting this off my chest to you. Smile


Also, you could argue the "oversensitive" camera, but the mouse movement for it was automatic and based on its relative position, so there had to be a large margin of sensitivity in order to allow rotation as freely as possible on such a limited screen and basic core camera rotation ability - I'd argue that this aforementioned camera "over-sensitivity" was actually deliberate and meant to make up for the limited basic general core camera rotation movement. Just informing you right now of that circumstance.
Come check out my business doings down here. Love
[To be "applied" (gracefully).]

Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673

Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662

PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true

Real Name:
PriPeachFranchiseSupporter1337

Signed -
Princess Peach "Christine" Toadstool.

  ↳
Canada Syaxamaphone
Cute!
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#146
04-19-2019, 04:20 PM
I played through the peach game and some things to note:

I notice you're using the difference between the X and Y of the mouse to calculate camera movement. If its too sensitive you can do something like multiply the difference by 0.8 or w/e number to make it less sensitive. Also after calculating camera movement its good to reset the mouse position to the center of the screen so you don't keep moving the mouse out of the window and lose control.

Also when hitting blocks with her head, peach will sort of stick to them for a bit. I believe this is because the block is simply not allowing her to pass and not actually stopping her momentum. It's best to set her vertical momentum back to 0 when she's stopped by a block so she doesn't stick in midair like that imo.

Great job getting something up and running!
My games | My twitter | My stream | Sprites Unlimited

[Image: A1BH1oG.png]

  ↳
Princess Peach
VIP Member (Sworn Princess of the Mushroom Kingdom.)
Members
#147
04-19-2019, 04:51 PM (This post was last modified: 04-19-2019, 04:59 PM by Princess Peach.)
(04-19-2019, 04:20 PM)Syaxamaphone Wrote: I played through the peach game and some things to note:

I notice you're using the difference between the X and Y of the mouse to calculate camera movement. If its too sensitive you can do something like multiply the difference by 0.8 or w/e number to make it less sensitive. Also after calculating camera movement its good to reset the mouse position to the center of the screen so you don't keep moving the mouse out of the window and lose control.

Also when hitting blocks with her head, peach will sort of stick to them for a bit. I believe this is because the block is simply not allowing her to pass and not actually stopping her momentum. It's best to set her vertical momentum back to 0 when she's stopped by a block so she doesn't stick in midair like that imo.

Great job getting something up and running!

I've mentioned the problems in the OP of this game already if you haven't noticed and realized yet. The reason I didn't fix them is because I didn't want to delay the game any longer, and and as it was essentially finished - it was technically already ready to go anyways. Thanks for the accolade anyway. I appreciate that very very much. Smile
Come check out my business doings down here. Love
[To be "applied" (gracefully).]

Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673

Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662

PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true

Real Name:
PriPeachFranchiseSupporter1337

Signed -
Princess Peach "Christine" Toadstool.

  ↳
United States Evil Yoshi Toes
Bowser
Members
#148
04-20-2019, 04:39 PM
Oh sorry, I didn't mean for my post to come off as rude. I thought this was a really early tech demo which is why I said that there isn't much to say, not because I meant to insult you.
The engine seems to be working overall besides the sticky collisions and the oversensitive camera, and it's definitely something you can build upon. It's good that you're working on a game engine now. We've heard a lot about your plans with this game, so it's cool to see proof of its existence.

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OssieTheOstrich Away
"Gone fishing", as they say
Members
Submitter Iso Collab Contributor (2) Sprite Comp Runner-Up Sprite Comp Top 5 Drawing Comp Runner-Up Secret Santa (2) MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Joke Game Contest Runner Up MFGG Awards 2020 Winner
#149
04-21-2019, 10:19 AM (This post was last modified: 04-21-2019, 10:27 AM by OssieTheOstrich.)
Working on a entry for the Joke Game Contest: Gamin' on my Boy.
[Image: Game_Boy_Comp_Test_6.gif]

[Image: Game_Boy_Comp_Test_4.gif]

[Image: Game_Boy_Comp_Test_5.gif]
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 2 users Like OssieTheOstrich's post:2 users Like OssieTheOstrich's post
  ↳ Evil Yoshi Toes, kumuhmuh
Princess Peach
VIP Member (Sworn Princess of the Mushroom Kingdom.)
Members
#150
04-22-2019, 05:42 PM
I also have the Godot source file, along with the source code of course for my first Princess Peach project if anyone wants to collab on it:
https://drive.google.com/file/d/1ScLYiBN...sp=sharing
Come check out my business doings down here. Love
[To be "applied" (gracefully).]

Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673

Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662

PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true

Real Name:
PriPeachFranchiseSupporter1337

Signed -
Princess Peach "Christine" Toadstool.

  ↳
Flametale
Seems familiar...
Members
Minigame Comp Winner Secret Santa
#151
04-23-2019, 11:47 AM
[Image: Wip2.gif]

Just a little something I'm working on. The sprites might look a little familiar to some of you. Wink
[-] The following 3 users Like Flametale's post:3 users Like Flametale's post
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OssieTheOstrich Away
"Gone fishing", as they say
Members
#152
04-29-2019, 12:11 PM
If some of the GIFs are smoother, it's because I decided to record em at 60 fps.

[Image: Game_Boy_Comp_Test_7.5.gif]

[Image: Game_Boy_Comp_Test_16.gif]

[Image: Game_Boy_Comp_Test_9.gif]

[Image: Game_Boy_Comp_Test_14.gif]

[Image: Game_Boy_Comp_Test_15.gif]

[Image: Game_Boy_Comp_Test_18.gif]
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 2 users Like OssieTheOstrich's post:2 users Like OssieTheOstrich's post
  ↳ bearofsquares, Evil Yoshi Toes
OssieTheOstrich Away
"Gone fishing", as they say
Members
#153
05-02-2019, 10:38 AM (This post was last modified: 05-02-2019, 10:39 AM by OssieTheOstrich.)
[Image: Game_Boy_Comp_Progress_1.gif]

After a few minutes or recoloring and fixing, I finally added the background.
[Image: background.PNG]

Did the background for this too.
[Image: background2.PNG]
Also I'm not sure where to put Junior in the level.

The results tally took a while to get right. I also added a DK3 cutscene.
[Image: Game_Boy_Comp_Progress_2.gif]

Donkey Kong Junior level complete with vine climbing.
[Image: Game_Boy_Comp_Progress_4.gif]
Please know that climbing vines is rather buggy at the moment.
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 1 user Likes OssieTheOstrich's post:1 user Likes OssieTheOstrich's post
  ↳ Thunderbro
OssieTheOstrich Away
"Gone fishing", as they say
Members
#154
05-06-2019, 10:51 AM
The Donkey Kong Junior level is now completely done.
[Image: Game_Boy_Comp_Progress_9.gif]

[Image: Game_Boy_Comp_Progress_10.gif]

[Image: Game_Boy_Comp_Progress_11.gif]

This took a while to get right.
[Image: Game_Boy_Comp_Progress_12.gif]
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)

  ↳
OssieTheOstrich Away
"Gone fishing", as they say
Members
#155
05-17-2019, 08:07 AM
[Image: Game_Boy_Comp_Progress_20.gif]

[Image: Game_Boy_Comp_Progress_18.gif]

[Image: Game_Boy_Comp_Progress_23.gif]

Here's the BG of 9-5.
[Image: BG.PNG]

Forgot to add the barrel stack..
[Image: oops.PNG]

[Image: Game_Boy_Comp_Progress_31.gif]

[Image: Game_Boy_Comp_Progress_33.gif]


I've disabled the wind for the sake of my sanity, but this level is almost done..
[Image: Game_Boy_Comp_Progress_38.gif]
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)

  ↳
OssieTheOstrich Away
"Gone fishing", as they say
Members
#156
05-22-2019, 02:18 PM (This post was last modified: 05-23-2019, 06:48 AM by OssieTheOstrich.)
I'm almost done with my joke game entry, now I just need to figure out how to make the ending..
[Image: Game_Boy_Comp_Progress_49.gif]

[Image: DtjpmUWurE2fYwZmjjuIoe42XlZNOnL23pMVdSwV...79-h432-no]
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 1 user Likes OssieTheOstrich's post:1 user Likes OssieTheOstrich's post
  ↳ Yakibomb
ryan_with_no_i
E
Members
#157
05-26-2019, 12:18 PM
been working on a zelda type engine as of recently, maybe if i get to complete this engine to the point where i feel good about it i might post it to the public
idk if its just me or the diagonal movement seems too fast
[Image: LhM73Yf.gif]
[-] The following 1 user Likes ryan_with_no_i's post:1 user Likes ryan_with_no_i's post
  ↳ Evil Yoshi Toes
United States Mikeystar
Your classic 16-bit fan and workaholic
Members
Game of the Month Winner NCFC Contributor (2)
#158
05-31-2019, 11:30 PM
I feel so accomplished in programming these Triangle Blocks, so take a look at what I finished.
[Image: BG68ITn.gif]
(And yes it's for Super Mario: All-Star Attack if you're wondering)
[+]Spoiler
Mikeystar is my name.
I do well at my game; I wish you do the same!
Laughing
~~~~~~~~~~~~~~~~~~~
[Image: e4owXaG.gif][Image: WCRUmqs.png]
~~~~~~~~~~~~~~~~~~~
[+]Spoiler
Here, have a fangame meme.
[-] The following 4 users Like Mikeystar's post:4 users Like Mikeystar's post
  ↳ Evil Yoshi Toes, Hyper, OssieTheOstrich, Q-Nova
China Hyper
Ambitious but too burnt out
Members
assholw adminy Big Help Submitter Super Reviewer Wiki Contributor Iso Collab Contributor Sprite Comp Winner (3) Sprite Comp Runner-Up (4) Sprite Comp Top 5 (2) Minigame Comp Winner (4) Minigame Comp Runner-Up (2) Music Comp Winner Music Comp Runner-Up Music Comp Top 5 Drawing Comp Winner (3) Drawing Comp Runner-Up Drawing Comp Top 5 (5) Special Comp Winner Egg Hunter (3) Skull Badge (2) E3 Bingo Game of the Month Winner (5) NCFC Contributor (4) Secret Santa (5) Holiday Tree NPGA Distinguished Service MFGG 17th Anniversary MFGG 18th Anniversary MFGG 19th Anniversary Ye Olde MFGGe Retro Game Jam Participant MFGG Awards 2010 Winner MFGG Awards 2012 Winner MFGG Awards 2013 Winner MFGG Awards 2014 Winner MFGG Awards 2015 Winner MFGG Awards 2018 Winner MFGG Awards 2019 Winner MFGG Awards 2020 Winner
#159
06-01-2019, 01:57 AM
(05-31-2019, 11:30 PM)Mikeystar Wrote: I feel so accomplished in programming these Triangle Blocks, so take a look at what I finished.
[Image: BG68ITn.gif](And yes it's for Super Mario: All-Star Attack if you're wondering)
Whoa hot dang! I thought ASA was cancelled. Is it really back?
[Image: Hyper86-Camry.png]

Main Site | YouTube | Bluesky | My OC


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OssieTheOstrich Away
"Gone fishing", as they say
Members
#160
06-02-2019, 09:47 AM
A few things from the Waluigi Joke Game:
[Image: Ostrich_Revamped.gif]

[Image: Waluigi_Revamped.gif]

And something else I was trying to see if I can pull off.
[Image: Test3.gif]
(I was Mario/Player 1, while JC aka Slug 101 was Luigi/Player 2.)
Other socials:
Sonic Retro
NCFC
YouTube

List of projects I eventually plan to finish after the indefinite hiatus is over, assuming I don't abruptly cancel them:
[+]Spoiler
Mario's Rather Unusual Trilogy (Mario's slightly unusual Boss Rush (Completed), Mario vs. Some Unusual Foes (In development), Mario's VERY Unusual Final Frontier (In development))
Sonic's Foray into Random/Unusual Zones (spin-off of Unusual Trilogy, in development)
Angry Birds Slingshot Frenzy (In development)
Super Mario Flashback: Really Good Edition (In development)
Super Hilda DX (In only conceptual phase)

Yes, I am aware that I have about 6 or so fangame projects currently in development at the same time. And yes, I am also aware that all of this is very ambitious.
+ List of projects I'm helping out with in some small capacity during my hiatus:
[+]Spoiler
Super Mario Bros Dimensions 2 (as a spriter, only for Mario's sprites)
MFGG Community Fangame Project 3 (as a spriter)
WordGirl ReWired (as a artist)
[-] The following 3 users Like OssieTheOstrich's post:3 users Like OssieTheOstrich's post
  ↳ bearofsquares, Mikeystar, Q-Nova
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