02-22-2019, 11:55 PM
(This post was last modified: 03-09-2019, 09:17 AM by Princess Peach.
Edit Reason: New Tank Available! View Now!
)
Now, I know there's already a game out there named Mario Multiverse. But I've actually just thought about making a similar game using the core Super Princess Peach engine and mechanics - and tacking on a lot of extra more.
Yes, you've got the basic core mechanical gist of Super Princess Peach, with all four Vibes Included (Joy, Gloom, Rage, Calm), Perry Included and whatever moves (Floatbrella, Poundbrella, Chargebrella, etc. ...), he's got along the way, along with such as slide-kicking and (yes) sliding.
But this game will have a lot more than that - and I mean that the majority of, if not all this stuff in the game, will actually in fact be part of my Princess Peach franchise that I plan to get licensed by Nintendo (or something) eventually. You've got vehicles as motorcycles, airplanes, helicopters, U.F.O's, tanks, Burner tanks, Skewer (Spikepillar) tanks, etc. etc. etc. ... ...
To put the rest of it all simply, this game will take some of the most basic core mechanics of previous Mario Multiverse possible and put it into the SPP engine playset, along with, of course, like its predictor, MMu, and its originator, Mario Maker; a lot a unique features exclusive specifically to this game.
Since I'm too tired right now, here are some concept images I plan on using in the (eventual) final game; here you go:
The 3 Little Princesses style, all in its cartoon-ish, silly goofy glory in PMu. (However, please keep in mind that this is not the final image - it is a Work-In-Progress; that'll be done later. ^-^
<3)
Were you ever aware that they're actually a Peach Arcade theme to this game? Yes! there is! We see our fair parkour-kickin' princess ontop an airship, fighting her way through cannons and hot lips (Burners) galore!
Ooh! It's a nice, beautiful, giant city! Though I can't help but wonder if the prospering city is actually accruing more weapons than people. ...
There's a version of it that has much deeper design and frankly weirder innovation to its construction design.
Neutral Emotion! Nice to start off without being moody when you're just getting into motion!
OKAY. An arcadegoer, especially a child, would have probably considered this a crying shame; I just lost. ... T^T
Now, here is a representation of the 'Airship' Tanks and such that will come into the game:
Now there's three, and in the meantime, the rest of the project (and innovation of mobile artillery weaponry) has moved forward too.
Yes, really, it did. ^-^
Yes, you've got the basic core mechanical gist of Super Princess Peach, with all four Vibes Included (Joy, Gloom, Rage, Calm), Perry Included and whatever moves (Floatbrella, Poundbrella, Chargebrella, etc. ...), he's got along the way, along with such as slide-kicking and (yes) sliding.
But this game will have a lot more than that - and I mean that the majority of, if not all this stuff in the game, will actually in fact be part of my Princess Peach franchise that I plan to get licensed by Nintendo (or something) eventually. You've got vehicles as motorcycles, airplanes, helicopters, U.F.O's, tanks, Burner tanks, Skewer (Spikepillar) tanks, etc. etc. etc. ... ...
To put the rest of it all simply, this game will take some of the most basic core mechanics of previous Mario Multiverse possible and put it into the SPP engine playset, along with, of course, like its predictor, MMu, and its originator, Mario Maker; a lot a unique features exclusive specifically to this game.
Since I'm too tired right now, here are some concept images I plan on using in the (eventual) final game; here you go:
The 3 Little Princesses style, all in its cartoon-ish, silly goofy glory in PMu. (However, please keep in mind that this is not the final image - it is a Work-In-Progress; that'll be done later. ^-^
<3)
Were you ever aware that they're actually a Peach Arcade theme to this game? Yes! there is! We see our fair parkour-kickin' princess ontop an airship, fighting her way through cannons and hot lips (Burners) galore!
Ooh! It's a nice, beautiful, giant city! Though I can't help but wonder if the prospering city is actually accruing more weapons than people. ...
There's a version of it that has much deeper design and frankly weirder innovation to its construction design.
Neutral Emotion! Nice to start off without being moody when you're just getting into motion!
OKAY. An arcadegoer, especially a child, would have probably considered this a crying shame; I just lost. ... T^T
Now, here is a representation of the 'Airship' Tanks and such that will come into the game:
Now there's three, and in the meantime, the rest of the project (and innovation of mobile artillery weaponry) has moved forward too.
Yes, really, it did. ^-^
Come check out my business doings down here.
[To be "applied" (gracefully).]
Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673
Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662
PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true
Real Name:
PriPeachFranchiseSupporter1337
Signed -
Princess Peach "Christine" Toadstool.
[To be "applied" (gracefully).]
Check out my general Princess Peach ideas here.
https://forums.mfgg.net/showthread.php?tid=1673
Come check out Peach Multiverse here! Like Mario Multiverse, but with Super Princess Peach mechanics!! (And more!!)
https://forums.mfgg.net/showthread.php?tid=1662
PeachSupporter's Nimio Youtube Channel:
https://www.youtube.com/channel/UCS9E7KY...lymer=true
Real Name:
PriPeachFranchiseSupporter1337
Signed -
Princess Peach "Christine" Toadstool.